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Socoder -> Off Topic -> Nintendo Switch Indies

Fri, 17 Feb 2017, 08:08
steve_ancell
They tell how TumbleSeed made it onto Nintendo Switch as if it's a holy dark-art AAA title thing, I thought they opened up an indie channel for everyone anyway! Linkage
Fri, 17 Feb 2017, 08:08
steve_ancell
OK so they "cold called" them, but I thought that Nintendo indie thing was supposed to work kind of like Steam. You know!, upload, wait for approval, and what ever other crap involved in the process.

In layman's terms: I thought the days when you contacted Nintendo and basically gave them all the rights to your game, before a deal is even cut, were now a thing of the past.
Fri, 17 Feb 2017, 08:13
Jayenkai
Nintendo We currently cannot provide any additional information related to developing for Switch. Any future announcements will be posted to the Nintendo Developer Portal. We appreciate your support of Nintendo platforms.


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Fri, 17 Feb 2017, 08:19
steve_ancell
That quote to me is making me think they were blowing hot air when they announced the indie channel last year. I'm pretty sure I remember seeing stuff about the Nintendo Wii when it was still being referred to by it's code name "Nintendo Revolution", they were teasing the indie game developers with the possibility of indie game development, that of course never did see the light of day.
Sun, 19 Feb 2017, 06:35
Jayenkai
Tempted...
Cheap'ish DevKits

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Sun, 19 Feb 2017, 07:07
rockford
Very.
Sun, 19 Feb 2017, 10:17
spinal
They're heading in the right direction for indies, the 3ds dev stuff is about 10x the price of a retail 3ds, whereas if the switch dev kit is only about 1.5x the price of a retail switch.
Not sure if it's a good move commercially though. It'll lead to an apple/google style flood of terrible shovleware, far worse than nintendo have seen before.

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Sun, 19 Feb 2017, 10:19
Jayenkai
Damn straight.. If I can get on, so can every other moron!!

I can only hope that the eShop is going to be well organised.

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Sun, 19 Feb 2017, 14:00
spinal
As long as spike dislike 2 gets on there!
Sun, 19 Feb 2017, 14:37
Jayenkai
"Classic SpikeDislike" (tentative title) is currently stewing in my head, and has been since December.
I've made a teensy bit of artsy progress, but nothing more than that, yet.

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Mon, 20 Feb 2017, 02:48
cyangames
Ohhhhh I may have to pick up Unity again and make some stuffs. Orrrr just stick with retro consoles still.. .hmmmmmmm, decisions

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Web / Game Dev, occasionally finishes off coding games also!