-=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- (c) WidthPadding Industries 1987 0|688|0 -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=-




Afr0

Parlo - secure communication for .NET

18th December 2023

Parlo now has a Docker container that showcases how to implement a secure login protocol using Parlo.
Hopefully some of you might find it useful! If you just build it as a regular VS project it’ll also produce a standalone app.


Afr0

It's gorgeous

26th October 2023

Thanks! :D


Afr0

It's gorgeous

25th October 2023

Thanks :)


Afr0

It's gorgeous

23rd October 2023

Thanks 😁


Afr0

It's gorgeous

23rd October 2023

(Image.png)
ALMOST THERE :D


Afr0

Download The Sims Online now, before it's too late!

5th October 2023

Yesterday I started looking for versions of The Sims Online that still remain, well, online, because I wanted to show off my progress with Project Dollhouse to my colleagues at EA. It took me a while but I found one. EA themselves hosted the client for a n*snip*


Afr0

It's gorgeous

3rd October 2023

Yeah, I dont either :(
I’ve gone back to rejigging the UI for now, and it’s going allright!
Should be possible to log in and create a Sim quite soon.


Afr0

Coder or Killer

24th September 2023

7/10


Afr0

It's gorgeous

24th September 2023

Does someone smarter than me have any idea how to place the camera correctly?
This is the best I've been able to do so far:
(Image.png)
Ideally we want something like this:
(Image.png)
[code] protected override void Draw(GameTime gameTi*snip*


Afr0

LibGDX Win64 test

24th September 2023

Then why are you using it?
Kill it with fire!!


Afr0

LibGDX Win64 test

24th September 2023

Wait, Win11 ARM doesn’t have compatibility options?!!


Afr0

It's gorgeous

23rd September 2023

Thanks! :)


Afr0

It's gorgeous

23rd September 2023

After God knows how many hours of faffing about, I finally have a working city renderer!
I suspect the texture mapping's off, and there's no real camera to speak of yet, but it works! And Lord allmighty does it look good.
(Image.png)
What need*snip*


Afr0

Happy Birthday, SoCoder

15th September 2023

Happy birthday!


Afr0

Parlo - secure communication for .NET

24th August 2023

I released a quick update yesterday, version 1.1.0
The only difference is that it is also explicitly compiled for .NET (Core) 6.0, so you should be able to use it in those projects if you need to.
.NET Standard 2.1 *should* be compatible with .NET 6.0, b*snip*


Afr0

Parlo - secure communication for .NET

24th August 2023

I wasn't a developer, I wish I could say I was.
I was a localization tester. It's like being a game tester, only for linguistics.
And it was a summer job/internship kinda thing. But I applied for a permanent position, and I'm waiting for a re*snip*


Afr0

Parlo - secure communication for .NET

22nd August 2023

Thank you! :D


Afr0

Parlo - secure communication for .NET

22nd August 2023

EA is the best company I’ve ever worked for! Great colleagues, respectful working environment, free unlimited lattes, snacks etc :)


Afr0

Parlo - secure communication for .NET

21st August 2023

Ehhh. Its asynchronous model seems like it was added as an afterthought and designed by committee. But the rest of the language is very kosher. Very similar to C#.


Afr0

Parlo - secure communication for .NET

21st August 2023

Thanks :)


Afr0

Parlo - secure communication for .NET

21st August 2023

So this took a while, because I was working for EA Games all summer.
But Parlo finally exists as a nuGet package that you can include in your project via the package manager in Visual Studio. Hurray!
It also has a wiki that shows how use it to establish *snip*


Afr0

Who Hype 2023

16th May 2023

David Tennant is back 😁


Afr0

Images inside Blitz Code

8th May 2023

Yeah, except you should save them as binary data as that makes them faster to work with.
And you should save them as COMPRESSED binary data. To that end, here's a variation of LZ compression that I managed to get ChatGPT to wrangle from C++ into a Bli*snip*


Afr0

Images inside Blitz Code

8th May 2023

If this is about Blitz3D, it’s open source now so you can make it do whatever the hell you want! :D
Here is a version that’ll actually build using a modern version VS rather than the ancient VS 6.0 (man, I remember getting that for Christmas from my d*snip*


Afr0

Parlo - secure communication for .NET

7th May 2023

Thanks :)

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