-=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- (c) WidthPadding Industries 1987 0|517|0 -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=-



Cower

What Have You Done - Sept 2016

30th September 2016

Eh, I really didn't start drinking until I was about 24. Turns out I'm just a boring adult.

And speaking of age, I feel old whenever someone talks about Doom or current programming practices. I didn't even start programming until around 2003<snip>


Cower

What Have You Done - Sept 2016

29th September 2016

Ups

What did you get done this Month?
  • Aside from stuff after my vacation started, about all I've done prior to that is optimize/reimplement things at work. I just kind of add myself to work projects when it seems like they're <snip>


  • Cower

    Weekend Plans?

    24th September 2016

    Nowhere, Jay. I just occasionally materialize after a year of non-stop work.

    sinks back into the shadows


    Cower

    Weekend Plans?

    24th September 2016

    Weekend plans so far are to relax and plot how I'll spend my week off from work. Otherwise, no plans.


    Cower

    TEN : Happy Birthday, SoCoder!

    1st September 2016

    Happy porpoise day.

    I promise I still lurk, all creepy-like (since I don't log in), but mostly I just read the newsletter.


    Cower

    Cower's Return

    20th September 2015

    One would certainly hope there are no new books.


    Cower

    Cower's Return

    19th September 2015

    Tiring. Mostly busy with work, so haven't had much time to do any personal projects before passing out on my futon over the last year or so.


    Cower

    Cower's Return

    19th September 2015

    HA. GOT MY PASSWORD ON THE FIRST TRY.


    Cower

    Java Assistance

    11th April 2014

    The issue Erebel's having is that Monkey runs game code on a GLSurfaceView's GL thread, which doesn't use a looper. Presumably he's trying to do something UI-related and it's not going according to plan 'cause he didn't realize he was on a separate thread.<snip>


    Cower

    What Have You Done? - March 2014

    29th March 2014

    Ups

    What did you get done this month?
  • Started learning Go.
  • Wrote an MD3 -> OBJ file converter in Go, since there are no longer any functioning MD3 importers/e<snip>


  • Cower

    AntiDroid

    27th August 2013

    Haha, that’s cute, Android. Tell me ByteBuffer#duplicate returns a buffer with the same byte order as the one it’s a duplicate of, then give me a buffer with a different byte order. Hahahaha, real cute. Asshole.


    Cower

    Getting My Play (stati) On

    25th August 2013

    I haven't seen anyone tell you to get Journey, so get Journey. It's on the PSN store.


    Cower

    How Deep is Your Code?

    12th June 2013

    Windows is basically a nightmare (hope you like Win32) and OS X is fairly simple (create window, create GL view and context, and set up either a displaylink callback or timer). That said, using GLFW 3 for the main three plus mobile platforms works fairly w<snip>


    Cower

    How Deep is Your Code?

    12th June 2013

    Because we have to deal with systems where GLX isn't available or is incredibly sucky.


    Cower

    Jayenkai Sucks Because....

    12th June 2013

    I assume Jay "complains" the same way I do about programming stuff: mostly not seriously and just because I can. I think you just read too much into things (or too little, really).


    Cower

    "New" OpenGL

    10th June 2013

    So the deal with "new" OpenGL (aka GL 3.2 and up, particularly the core profile) is that it deprecates the entire fixed function pipeline. This also means that a lot of stuff, more than most people realize, is gone. And the kicker is this: it's usually a t<snip>


    Cower

    Jayenkai Sucks Because....

    10th June 2013

    I don't see why Jay doing what he enjoys is a problem. The dude's not stupid and programming is always learning something new, so why does he need to learn one thing over another? He clearly doesn't just do the same thing based on the sheer variety of game<snip>


    Cower

    "New" OpenGL

    10th June 2013

    Really, most of the effort is just the pain in the neck math code that needs writing (unless you use glm or something). Shaders are simple, you should validate them in testing, check compile and link logs, etc., but the actual process of writing and using <snip>


    Cower

    Re/\\/\\3/\\/\\b3R

    5th June 2013

    Four random words is actually pretty easy to crack. First, the words are almost all known (unless made up, in which case they can possibly be mined from data on the person holding the password). Second, it's not difficult to construct a sequence of four wo<snip>


    Cower

    Re/\\/\\3/\\/\\b3R

    5th June 2013

    Re: the poll, I use long randomly generated passwords for almost everything. I suggest that if you don’t do this, you really, really should.


    Cower

    Referencing

    2nd June 2013

    Either use a pointer or don't do this. There's no point in having a byref member in something that doesn't have full-fledged constructors.


    Cower

    Possible Bug?

    1st June 2013

    Hm, replying to anything appears to be broken in Webkit Nightly. I'm guessing they broke something.


    Cower

    What Have You Done? - May 2013

    1st June 2013

    Ups

    What did you get done this month.
  • Graduated.
  • Redesigned my resumé.
  • Rebuild the materials in my engine to do multipass rendering.
  • Started work on the world chunk editor for the game.
  • Converted my engine from 64-bit <snip>


  • Cower

    Possible Bug?

    1st June 2013

    Hm, replying to the what have you done thread seems to be borked.


    Cower

    Noel's Graduation

    18th May 2013

    Today, I graduated and now have a BA in English in the writing emphasis. I also moved out of my apartment. My feet hurt.

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