-=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- (c) WidthPadding Industries 1987 0|497|0 -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=-



STEVIE G

XB360 /XBOne Pads

22nd June 2017

Great - thank you.


STEVIE G

XB360 /XBOne Pads

22nd June 2017

I have Playstation controllers which have defaults of -1 on some Axis' so I was able to change a few things to replicate the problem and resolve it for them.

I'm 99% confident all is ok BUT if you fancy doing me one last favour and trying the <snip>


STEVIE G

XB360 /XBOne Pads

22nd June 2017

Hey J,

I think I've nailed it. Thanks for all the help.

Much appreciated.
Stevie


STEVIE G

XB360 /XBOne Pads

22nd June 2017

Cool I'll post something in a bit but if you could try I'd appreciate it once again.

Thanks
Stevie


STEVIE G

XB360 /XBOne Pads

22nd June 2017

Fair enough. Am I right in saying that only the roll axis defaults to an extreme (-1 or 1) without being pressed, so it can't actually be used at all?

Please do you mind hanging around for a bit and I'll get you to try something else?


STEVIE G

XB360 /XBOne Pads

22nd June 2017

Great - thanks

Actually, as a temp fix, do you mind giving me the axis / button and the fully pressed value for a standard set up for using the 360pad? Based on your info, something along these lines?

TURN LEFT ..... X = -1
T<snip>


STEVIE G

XB360 /XBOne Pads

22nd June 2017

Thank you V much mate. I take it these are values from the test app itself? At least it registers!

Why the feck is Roll always -1? That's a real problem!! I do an initial check to see what the settled values are. Always use .25 for the deadzones <snip>


STEVIE G

XB360 /XBOne Pads

22nd June 2017

A few people are having some issue configuring this type of joypad for Polymanics. Does anyone on here use one with their PC and can help me out with a quick test?

If so, please download, unzip and run the follow:

https://stevieg.itch.io/pad-test?se<snip>


STEVIE G

Polymaniacs Trailer

21st June 2017

Cheers rskgames, much appreciated and hope you enjoy.

Be sure and let me know if you get stuck on any of the challenges, the later ones are tough


STEVIE G

Polymaniacs Trailer

20th June 2017

Now released:

https://stevieg.itch.io/polymaniacs

There's a free demo version at the bottom for anyone interested in giving it a wee try.

Cheers
Stevie


STEVIE G

Polymaniacs Trailer

18th June 2017

Good old Blitz3d.


STEVIE G

Polymaniacs Trailer

18th June 2017

Hello Jayenkai,

Aye, cheers that's pretty much it

Nice site, reminds me of the old Blitzcoder.

Cheers
Stevie


STEVIE G

Polymaniacs Trailer

18th June 2017

As I mentioned on Syntaxbomb, I'm clearly no Stevie Schpielberg but for what it's worth, this is the best I could do after 2 days effort:


View on YouTube

Do you think it shows enough to give you an idea of the <snip>

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