-=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- (c) WidthPadding Industries 1987 0|415|0 -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=-
SoCoder -> Showcase Home -> Functions Libraries
Featuring useful single functions or whole libraries to give your language new abilities.

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PHP Error
Better error reporting in PHP
JL235
Flash
Cross Platform
Hag GUI
A fully-featured GUI for Cobra
HoboBen
Cobra
Windows
SVG Tech Demo 2
While only an early release, full source code is provided including the XML Parser for loading SVG files.
HoboBen
Cobra
Windows
NUI Toolkit
NUIT is a skinnable 2D user interface toolkit for BlitzMax that uses Max2D for rendering
Cower
Blitz Max
JONK
Event-driven JSON parser module for BlitzMax
Cower
Blitz Max
Cross Platform
BufferedGLMax2D
An OpenGL Max2D module that attempts to minimize state changes and uses retained-mode rendering (unlike GLMax2D's use of immediate-mode rendering).
Cower
Blitz Max
Cross Platform
Jay's BMax Framework
Scream as you look into my code!
Jayenkai
Blitz Max
Cross Platform
Opalescence
A small GUI toolkit for Cobra
flying_cucco
Cobra
LuGI
LuGI is a set of modules for providing an interop layer between BlitzMax and Lua as well as wrapping BlitzMax types for use within Lua.
Cower
Blitz Max
Instance DSL
a small domain specific langauge for setting up new instances of instances of a class
JL235
Ruby
Browser Based
Shortcut Reader/Writer for BlitzBasic and Cobra
For Cobra (+Blitz!): custom icons, comment/tooltips, shortcuts with command line arguments, it's all in there!
HoboBen
,
Cobra
Windows
Mersenne Twister Random Number Userlib
Use Mersenne Twister to generate random numbers.
Evil Roy Ferguson
Blitz
Windows
Blitz 2D in 3D (v2)
2D sprites in 3D.
Jayenkai
Blitz
Windows
Llama
Simple 2D Java Game Library
JL235
Ruby
Server Based

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