-=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- (c) WidthPadding Industries 1987 0|610|0 -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=-
SoCoder -> Showcase Home -> Retro


 
rychan
Created : 09 July 2016
 
System : Other
Language : C/C++

CAVE

Endless runner for Gameboy, made in an hour.

Gameboy ROM file
Screenshots
 
Simple lil cave runner, dodge the blocks, managed to find time to write a high score system in there also somehow which is cool.

Now, back to that other game jam I'm doing!

 

Comments


Sunday, 10 July 2016, 07:20
Jayenkai
Best score : 212