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Socoder -> Concept/Design -> Thinking about JNKPlat

Tue, 23 Jul 2013, 06:12
Jayenkai
.. Got enough projects on the go, there, Jayenkai!? FFS, Calm down!!!
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A few weeks ago, I spent a couple of hours drawing New JNKPlat Sprites, but I haven't done anything with them, yet.
This morning, I figured I might as well, at the very least, create a folder!
So, the folder exists, and it loads the sprites, and ... then..
um...

JNKPlat has always been a simple little game, and I'd like to keep it that way, but the control scheme isn't exactly suited to Touchscreens.
I'm not entirely sure what I'm going to do about that.
I'd like to do a "proper" JNKPlat, but that removes touchscreen compatibility.
Instead, I guess I'm going to have to come up with a nice working touchscreen method, then work backwards from there.


If you have any ideas, let me know.. I'm literally up for any sort of suggestions, and am even considering making this a "Platdude" game, instead of a "JNKPlat" one..

(JNKPlat = More Puzzler Focused, Platdude = More Platformer Focused)

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