-=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- (c) WidthPadding Industries 1987 0|447|0 -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=-
Socoder -> Monkey -> Mutant (Monkey) Monty. (W.I.P)

Posted : Wednesday, 05 February 2014, 19:07
steve_ancell
I've been busy monkifying my remake of Mutant Monty. Please could you test this early HTML5 test release?. Very buggy at the moment.

Thanx peeps.

(Linkage)
Posted : Wednesday, 05 February 2014, 19:10
steve_ancell
Space starts game.
Escape takes you back to the title screen.
Z and X switches through the levels. (For test purposes)

Arrow keys control the character and holding an arrow key makes him run faster.

Posted : Wednesday, 05 February 2014, 19:20
steve_ancell
Thanx Kuron.

I also need to point out that the character conforms to grid-aligned movement, this isn't a bug, it's the same movement as the Amstrad CPC version.
Posted : Thursday, 06 February 2014, 01:58
therevillsgames
Plays pretty well on IE10.
Posted : Thursday, 06 February 2014, 02:25
Dabz
Mutant Monty... Always good! Nice work Mr A!

Dabz

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Intel Core i5 6400 2.7GHz, NVIDIA GeForce GTX 1070 (8GB), 8Gig DDR4 RAM, 256GB SSD, 1TB HDD, Windows 10 64bit
Posted : Thursday, 06 February 2014, 05:02
steve_ancell
Thanx peeps.
Posted : Thursday, 06 February 2014, 05:26
Jayenkai
Works exactly as expected.. Just as bloody difficult as it was the last time! GRRRrrr!!!!



Welcome to the Monkey Club!

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''Load, Next List!''
Posted : Thursday, 06 February 2014, 08:50
steve_ancell
LOL

Posted : Thursday, 06 February 2014, 08:56
steve_ancell
One thing I am puzzled with... When the gold is picked up it's supposed to play a sound for every pickup, but it just plays once if there are many to grab at once. I will upload the version with audio when I get home later.
Posted : Thursday, 06 February 2014, 09:36
Dabz
As far as I'm aware, Monkey is iffy with sound file types, well, not monkey on its own, browser support is to blame, but, I think its generally just there's no standard, as well as, sometimes MServer and IE fall out when running from the IDE and sound is dropped.

If you can, use Flash instead of HTML5 target, seems a bit nicer.

Dabz

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Intel Core i5 6400 2.7GHz, NVIDIA GeForce GTX 1070 (8GB), 8Gig DDR4 RAM, 256GB SSD, 1TB HDD, Windows 10 64bit
Posted : Thursday, 06 February 2014, 13:47
steve_ancell
I've updated the link, this time with some sounds.

Press X twice, until you get to the level with the two elevators, then collect the three pickups in the center part. You will then hear what I'm rambling on about.

@Dabz: I think I will take your advice and target Flash, I just need to install and configure the necessary jiggery pokery then I will attempt to compile for that target.