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Socoder -> Off Topic -> Arduboy Owners Club

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Sat, 29 Apr 2017, 18:32
cyangames
Right, I've decided which game to port over to the lil system now. I reckon it should play okay on it, got a lil pew noise and explosion sound effect going on, should suit pick-up and play for 30 secomds gameplay which in my eyes is what that system is really made for.

If I can, I might try and release a bunch of games inside the one ROM file so it's a bit better for arduboy players. 32k...well, 28,672 bytes is a fair amount of space.

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Sat, 29 Apr 2017, 19:17
cyangames
Is there any agreed convention to pause and unpause a game on arduboy Spinal?

I'm thinking if every d-pad button is pressed to trigger a pause event.

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Web / Game Dev, occasionally finishes off coding games also!
Sun, 30 Apr 2017, 01:35
spinal
I'm handling my buttons as follows -



then


But all directions sounds like a good option, it isn't a combination that people are likely to need for controls.

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