-=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- (c) WidthPadding Industries 1987 0|351|0 -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=-
Socoder -> Off Topic -> AGAWFrame

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Posted : Monday, 23 October 2017, 07:50
Jayenkai
8:45..
I've been installing various Android SDKs and Javas and other shite since 8:45...
Over and over and over and over again...

It's now 14:48...



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Posted : Monday, 23 October 2017, 08:00
Dabz
Living the dream!

Dabz
Posted : Monday, 23 October 2017, 08:03
HoboBen
a few times I've been tempted to peek into Android dev

...

no. nope. nope. no thanks. nooope

How are you finding emscripten though? I did experiment with basic javascript + webgl but everything was really annoying. How much do you have to do differently, like is loading a texture of disk basically the same as C/C++ or?

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Posted : Monday, 23 October 2017, 08:21
Jayenkai
Haven’t touched it, yet.
Am still at the "getting a simple debug message to run on all targets" stage.
Win/DMC, piss easy,
HTML/Emscripten, piss easy.
iOS/XCode, slightly quirky, but doable.
... Android.. ... has been "unzipping" for the past 20 minutes...

I’d also like to try seeing if Mac-dev is doable, and maybe even try Linux.

Once all are up to the that step, then I’ll be trying to get a canvas/window/etc, and will be continuing on from there.
Step by step!!

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Posted : Monday, 23 October 2017, 09:09
GfK
*looks up*

*goes back to Unity*
Posted : Monday, 23 October 2017, 09:10
Jayenkai


YOU LYING BASTARDS!!!!


*seriously considers ignoring Android*



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Posted : Monday, 23 October 2017, 09:33
Jayenkai

View on YouTube

For reference, this is step #3, "Open the sample directory"

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Posted : Monday, 23 October 2017, 10:40
rockford
Fuuuuuuuu...
Posted : Monday, 23 October 2017, 11:31
Dabz
Android dev is horrible... When I was trying to get BMX-NG to graft with it, it was a nightmare... I got it to work on some devices, but while trying to fix a problem with Samsungs Knox kicking in when an app fired up on the device and closing said app down...

I totally borked my dev setup and I couldnt even build anything from Android Studio... And that, was the end of my adventure in the world of Android and uninstalled the friggin' lot!



Dabz

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Intel Core i5 6400 2.7GHz, NVIDIA GeForce GTX 1070 (8GB), 8Gig DDR4 RAM, 256GB SSD, 1TB HDD, Windows 10 64bit
Posted : Monday, 23 October 2017, 12:08
Jayenkai
"OK then, let's try Linux" he says, proudly.
Grabbing Lubuntu and the tools to create a self-booting thumbstick, he reboots the laptop, and heads into BIOS.
Tweaking settings to boot from the thumbdrive, he reboots, and ...

"No File System"

... Uhoh!!

Removing the thumbdrive he reboots.

"No File System"

Shit.. Shit.. Shit!!!

Panicking, he heads back into BIOS and undoes everything he tweaked.
The system reboots back into Windows.

*phew*

"Let's not try that again!!"

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Posted : Monday, 23 October 2017, 12:32
Jayenkai
Meanwhile, in under 20 minutes, including the few tweaks I needed to make along the way...



That's the Mac.exe working..

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Posted : Monday, 23 October 2017, 14:21
therevillsgames
Try this https://stackoverflow.com/questions/20375881/android-studio-sdk-managed-disabled
Posted : Monday, 23 October 2017, 15:35
Jayenkai
Yeah, I figured that if Mark could do it without all that crap, then there must be a way around it.
I’ll give it a few days, then try again, once my hair has regrow.

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Posted : Monday, 23 October 2017, 15:59
therevillsgames
With Monkey2, Mark creates a Android Studio project... With Monkey 1 he calls the commands directly. You may want to have a look at the code for MX1.
Posted : Monday, 23 October 2017, 16:53
Jayenkai
Yup. Or at least that’s the hope.
.. but I’ll be giving myself a couple of days to cool off, first. I got very annoyed, today!!!

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Posted : Tuesday, 24 October 2017, 09:12
Jayenkai


Input... More Input!!!

Today's Stuff

Basic windows command-line based exe input is in.
Hmmm... how the hell do I do that in Emscripten?! Tutorials are seemingly few and far between.
*sigh*
Can't really test that on iOS, either, due to.. No keyboard!
Instead, I'll have to create a window/canvas/etc and use that to test mouse/touch input.

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Posted : Tuesday, 24 October 2017, 12:22
Jayenkai
Having "quirks" crop up with DM C++ compiler.
Googling for these quirks usually end up with results along the lines of "This is a known bug"
And it's happening a lot.
.. And I've hardly started!!!

So, I'm switching out for MinGW, and am currently waiting whilst it downloads a bunch of 2kb files from Sourceforge, one at a time, taking 0.01 second to download each one, then about 3 minutes to trigger the next download.
*sigh*

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Posted : Tuesday, 24 October 2017, 12:31
HoboBen
Mingw is pretty fab though. I have it on Linux so I can cross compile Windows programs and it works really well!

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Posted : Tuesday, 24 October 2017, 12:51
Jayenkai
*sigh*
How much quicker this would've been had it just been one big sodding zip with everything in it!?
SourceForge sucks..
Don't EVER use SourceForge!!!

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Posted : Tuesday, 24 October 2017, 12:54
Dabz

How much quicker this would've been had it just been one big sodding zip with everything in it!?


Think thats why I got on with GLBasic so well... Everything was in one HUUGGGEEEEE download, but it was just a handful of clicks while having a coffee and it was sorted!

Dabz

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Intel Core i5 6400 2.7GHz, NVIDIA GeForce GTX 1070 (8GB), 8Gig DDR4 RAM, 256GB SSD, 1TB HDD, Windows 10 64bit
Posted : Tuesday, 24 October 2017, 16:13
Jayenkai


Been nice and busy, tonight. Installing, deleting, shouting, etc.
I've now got things up to a working condition, again, and the night's work doesn't seem entirely useless.
Starting with simple OpenGL tutorial stuff, I got the window opened, created a viewport, drew a triangle, and then drew more triangles!
There are 2500 triangles onscreen at once. Hold Spacebar to show just one of them, and imagine that they're simply scaled down and rotated, then redrawn over and over and over.
A nice and simple effect.

Test exe
Please do let me know if it runs on your system. It's OpenGL, so may not be happy on everyone's setup!

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Posted : Tuesday, 24 October 2017, 18:38
Pakz
Works here on my windows 10, 1050, ddr4, asus rog laptop.

|update| -=-=- |update|
Works here on my windows 10, 1050, ddr4, asus rog laptop.
Posted : Tuesday, 24 October 2017, 19:01
Jayenkai
Good to know, thanks
Posted : Tuesday, 24 October 2017, 19:10
rskgames
Works in Windows 8.1 nVidia 840m.
Posted : Tuesday, 24 October 2017, 19:41
Jayenkai
\o/yeay\o/
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