-=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- (c) WidthPadding Industries 1987 0|443|0 -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=-

Wednesday Workshop #081

(27 Dec 2006)

The "New Year, New Language" Challenge

This week you can make any type of game you want, but you must code it using the new Cobra Demo provided at <a href="http://www.squeakyduck.co.uk">SqueakyDuck.co.uk</a>

 

Missile Command

by JL235 for Workshop #081
Shoot the missiles from out of the sky.
Mouse 


The Really Stupid Ball Bouncing Game

by Jayenkai for Workshop #081
Bounce the ball down the path.
Cursors 


SHUMP

by magicman for Workshop #081
A shoot-em-up made in Cobra
Cursors and Spacebar 

Click to download this entry

Cobra-oids

by grahamk for Workshop #081
Shoot all the rocks!
Cursors and Spacebar