-=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- (c) WidthPadding Industries 1987 0|618|0 -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=-
SoCoder -> Blogs Home -> Blogs


 
steve_ancell
Created : 14 December 2015
 
System : Mac

Centipede remake



Been busy with coding a Centipede remake.

Done:
So far I have pedes roaming around the screen, they change direction when they come in contact with the scenery or another pede.

Projectiles can now be fired from the player sprite.

Mushrooms appear when those projectiles hit a pede.

Mushrooms die when hit five times by a projectile.

The player sprite stops dead in its tracks when it hits a mushroom.



To do:
Make the player die when it comes in contact with a pede.

Make a pede split in two where a mushroom appears when that particular pede is shot.

Make the pedes change direction when they hit a mushroom.

Other stuff will be dealt with after I've done what's above.

 

Comments


Tuesday, 15 December 2015, 02:00
Jayenkai
Halfway there! Keep it up!!
Wednesday, 16 December 2015, 09:56
steve_ancell
Not done any coding today, been in too much pain and fatigue. Might have another go at this in a bit now that I feel more with it.
Wednesday, 16 December 2015, 19:25
steve_ancell
The pedes now change direction when they hit mushrooms, and the mushrooms now disintegrate when shot at.