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SoCoder -> Showcase Home -> Graphic Demos


 
blanko1324
Created : 24 December 2006
Edited : 03 July 2007
System : Windows
Language : Basic

Detonate 3

Updated 1/21/07

Det3 Menu Test (Current)
Screenshots
 
A fast-paced arcade game where you become the conductor of a fabulous fireworks display! Just be sure to detonate the rockets at the right time, and keep the crowd happy.

Latest Update

February 14th, 2007
It's been so long, I forgot what's all new in this version of the game. All well, play and see. It'll be a surprise.

January 21st, 2007
It's been a while since an update. I've been busy with other things and I'm unhappy to report that not much has changed in this version. Game-play is working this time but not in completion. Very basic and probably boring. But that doesn't mean that you shouldn't check it out. I've got a ton of ideas that will make this experience so much better, and I can always use more. Ideas are always appreciated.

P.S. Check the credits.

December 27th, 2006
The "Det3 Menu Test(Current)" file has been replaced by the new current demo (put out 12/27/06) and the "Det3 Menu Test(OLD)" one has been replaced by the old "current" one. Does that make sense to anyone? Doesn't matter. A new demo is out; top link. Nothing much is different, except you can click "Start Game", then "Play!" and see a small test (if you could even call it that.)

 

Comments


Sunday, 24 December 2006, 07:39
power mousey
wow!!

looking bueno, senor


gracias y adios,
la rodentia de dynamo
Wednesday, 27 December 2006, 00:16
blanko1324
Thanks a lot P.M. I'll get some game play going as quick as my little fingers can type.
Monday, 01 January 2007, 04:01
ingenium1
hmmm.... you say "Written in C++ using the HGE game engine." but in the DET123006/Material/Images folder i see a file named "detonate.bb"...
Monday, 01 January 2007, 05:42
power mousey
hey,

maybe the game engine can use other languages too. maybe blanko wrote some code or used an include file of some kind with Blitz Basic.

Big deal! Most of it was written in C++ using the HGE game engine.
Monday, 01 January 2007, 12:31
blanko1324
Oh yeah, the game was started in BB, a long time ago. Did you also happen to notice the:

-main.cpp
-rocket.h/rocket.cpp
-particle.h/rocket.cpp
-button.h/button.cpp

So hah.