Latest Uploads
Mutant Mon ... (Blitz3D)

steve_ancell

Mutant Mon ... r package.

steve_ancell

image-13-0 ... -01-38.jpg

Jayenkai

Mutant Monty Remake

steve_ancell

hai.jpg

CodersRule

SillyAddition.png

Jayenkai

Showcase > Retro ( Created 13 April 2011 | Last Edited 14 April 2011)

Croco Magneto - Created by Dabz (No Votes)

Remake of the classic CPC PD game
Xbox 360View Worklog (0 entries)
http://www.denathorn-games.net/?page_id=73
Remake of the classic public domain game that was released on the Amstrad CPC
(Via PD libraries as well as it featured on Amstrad Action cover tape)

Clear the game area of radiation while keeping out of the way of the nasty green blobs things.

Game requires a HTML5 compatible browser to run.
Highslide JS
Recent Updates

Slowed the ball down slightly when bouncing left and right... You may need to clear your browser cache to see the difference.

Latest Comments

Posted : Thursday, 14 April 2011, 03:19
Pio


Great :]

Posted : Thursday, 14 April 2011, 06:23
steve_ancell


Holy shit Dabz, I'm impressed!

Posted : Thursday, 14 April 2011, 08:10
Dabz


Cheers fella's!

I made this while waiting for my new iOS game to be approved... Came out well!

Dabz

Posted : Thursday, 14 April 2011, 09:04
HoboBen


That's really good! Catchy tune, too. How did you do the sound? Was that pure HTML5 as well?

Posted : Thursday, 14 April 2011, 10:27
JL235


I'm really surprised by the good quality of this too (although 8-bit style games aren't really my thing). Excellent work!

Posted : Thursday, 14 April 2011, 13:05
Dabz


Hey chaps... Sound is ripped from the original and is .mp3

This game was really the game that did it for me all of them years ago, when I programmed in Locomotive BASIC, it was the SYMBOL command for graphics.

Once I bought Croco from a PD Library and played it, Amstrad game dev became a different ball game and I ended up learning how to use machine code sprites for games... Totally made all the difference, though, my little games still ran like a slug in super glue!

Dabz

Posted : Thursday, 14 April 2011, 20:19
blanko1324


I like it! Having never played the original, this is a completely new gameplay concept for me. It's like breakout adventure mode or something. The graphics are really nice too; I mean, they're simple, but they're consistent. I'm also impressed.

Posted : Friday, 15 April 2011, 02:56
steve_ancell


I managed to download the Amstrad version, Dabz seems pretty much identical apart from the title screen which includes a cheat-mode. It must have taken a lot of effort to do a remake so true to the original. You did a very good one there Dabz.

Looks like someone is trying to cash-in on the idea. www.iphonelife.com/vendor/SpaghettiStudios

Posted : Friday, 15 April 2011, 23:14
Dabz


It took three and a half days to make, with much of that actually pulling my hair out because it was the first time I used monkey!

I've currently got it grafting on Android too, just need to tweak it a little to suit mobile gameplay, because it needs to be pretty responsive!

I'll post the apk file when she's done to let you lot pour over!


looks like someone is trying to cash-in on the idea.


Yeah, I know, I've spotted a few over the years, I think the biggest cheek was EcoBall:-

www.everlong.co.uk/ecoball.php

They want $15 for nigh-on an exact rip of the gameplay... Scoundrels!!!

Dabz

Posted : Saturday, 16 April 2011, 00:22
Jayenkai


Awesome remake!
Does exactly what it says on the tin.

Although I still preferred the Halloweeny game that popped up in the type-ins once. Little pumpkin doing the bouncing, and everything was much smaller, so you got to see a whole lot more onscreen.

Latest Posts
Mutant Monty update.
steve_ancell Tue 16:49
Android Dev Test Doohickey
Jayenkai Tue 09:58
Aminal Xing Knew Leef
Jayenkai Tue 04:25
Spark
dna Mon 17:24
HoboTile
steve_ancell Sun 10:07
Hoover
steve_ancell Sat 21:53
Scrabble Rabble
Jayenkai Fri 08:13
Not Fit for Purpose
Jayenkai Thu 20:29
Happy Birthday, Krakatomato
steve_ancell Thu 18:03
How Deep is Your Code?
Hotshot Thu 14:35
More

Latest Items
Blog : Snow Worklog
Cower Mon 12:23
Dev-Diary : Mutant Monty: Amstrad CPC to Windows conversion
steve_ancell Sat 19:12
Showcase : MLG : Microscopic Lifeform Genocide
rockford Wed 09:24
News : Newsletter #176
Jayenkai Sat 04:49
News : Newsletter #175
Dabz Tue 09:38
Blog : Snow: More Material Junk
Cower Sat 23:17
Techy : AppleTV
Jayenkai Thu 09:40
Blog : Graphviz
steve_ancell Sat 14:17
Pets : Top-Down Shadow Hack
Jayenkai Tue 05:52
Snippet : JNKrunch v1.0
Jayenkai Sat 07:20
News : Newsletter #173
waroffice Fri 04:47
Blog : Material Loading
Cower Fri 02:08
Pets : I Done Won A Thing
shroom_monk Sun 11:31
Pets : Repurposing A Lexer
Cower Mon 22:06
Bah : Feeling a Little Angry
spinal Mon 11:26
More

Who's Online
Hotshot
Wed, at 02:30
Jayenkai
Wed, at 02:22
spinal
Wed, at 02:04
steve_ancell
Wed, at 01:50
shroom_monk
Wed, at 01:16
Afr0
Tue, at 23:57
therevillsgames
Tue, at 20:32
Evil Roy Ferguson
Tue, at 19:22
CodersRule
Tue, at 18:46
9572AD
Tue, at 17:50
Link to this page
Site : Jayenkai 2006-Infinity |
MudChat's origins, BBCode's former life, Image Scaler.