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Showcase > Shoot 'em Up ( Created 25 January 2016 | Last Edited 25 January 2016)

Space Station A6-100 - Created by Jayenkai (No Votes)

The Aliens are invading. Grab a gun, and Save the station!
Created using Monkey > Cross PlatformView Worklog (0 entries)
Windows Download
Everything Else
Battle against hoards of aliens, in this semi-sequel to Alien Deathmatch.
This time, Aliens have infected the Space Station, and it's up to you to keep them at bay.

Each level contains a Disk Crate. Smash it open and touch the Disk icon to complete each level.

Controls
WASD or Cursors to move.
Z/J to fire, or alternatively use the mouse.
Windows exe also supposedly supports gamepad, but .. Twitchy Windows!!!
Highslide JS Highslide JS

Latest Comments

Posted : Tuesday, 26 January 2016, 11:21
Dabz


Pretty good!

Reminds me of Die Alien Slime!

Dabz

Homepage : http://www.denathorn.com
Posted : Tuesday, 26 January 2016, 14:21
steve_ancell


Just tried the HTML5 version and WASD isn't doing anything.

Homepage : http://homepage.ntlworld.com/stephen.ancell/index.htm
Posted : Tuesday, 26 January 2016, 14:23
Jayenkai


Grab the desktop version, runs smoother, has less quirks, and your savegame won't randomly disappear due to cookie tweaks!!

Homepage : http://AGameAWeek.com
Posted : Tuesday, 26 January 2016, 14:25
steve_ancell


Just about to try it again, all it's been doing so far is put the wasd chars in GameJolt's search bar instead of controlling the game.
---
Yeah, still not working, I will grab the desktop one instead.

Homepage : http://homepage.ntlworld.com/stephen.ancell/index.htm
Posted : Tuesday, 26 January 2016, 14:34
steve_ancell


Desktop one is working fine Jay.
---
Good game BTW.

Homepage : http://homepage.ntlworld.com/stephen.ancell/index.htm
Posted : Wednesday, 27 January 2016, 12:20
Jayenkai



View on YouTube

First Let's-Play of the game (that I've spotted) sees the player commenting on the need to turn the character around.

Must admit, I never once thought of that as being an issue!!

Now he's brought it up, though, it'll probably stick in my mind as something to consider in future games.

Homepage : http://AGameAWeek.com
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