-=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- (c) WidthPadding Industries 1987 ||0 -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=-
SoCoder -> Snippet Home -> Editors

Pakz
Created : 23 April 2016
Edited : 23 April 2016
System : Windows
Language : Blitz

Sprite editor 16x16 10 colors

Outputs monkeyX array to textarea

In Monkey it is not easy to modify the data. (No overwrite) I wrote this to speed up the process.

In the code you can see how to turn monkey array code into a blitz array and how to write a monkeyx array.

Create your sprite and paste it into your project. It also can be pasted back into the sprite editor. The program reads the code and puts it in the visual editor.

at : https://github.com/Pakz001/blitzplusexamples
you can find more of my blitz plus code.


Comments


Saturday, 23 April 2016, 12:50
Jayenkai
Kewly!
You might also want to take a look at my JNKrunch to help "compress" the data a little.
Whether it's useful or not, no idea, but it's there if you want to have a play.

http://socoder.net/?snippet=35382