Latest Uploads
Invasion V ... prototype

rychan

Invasion V ... Prototype

rychan

Shields 64x64

Pakz

Ffs_Spam

Jayenkai

Hives Screen shot

rychan

Rpg Potion Sprites

Pakz

Code Snippets > Graphical Engines ( Created 28 June 2016 | Last Edited 28 June 2016)

Thousands of 3D Cubes by Jayenkai | No Votes
Written in
Blitz
Just checked out Pakz's random 3D map thing, and as nice as it is, it's a bit of a shame that he's using nothing but raw cubes.
I found a neat trick to speed up cube-rendering when doing my JNKPlat 3D 06 game, and thought it probably a good idea to post about it.

By chucking the cubes into larger meshes, it speeds things up a fair bit.

-->

Hopefully Pakz can make use of this information.

For further speeding up, you're better off creating your own mesh with only the visible sides being added to the mesh, but that's a whole lot of figuring out, and I'm far too lazy to do that


Note : Don't add too many meshes together, or your graphics card will have a whinge.
Milage may vary, depending on the graphics card..

Latest Comments

Posted : Friday, 01 July 2016, 02:49
Pakz


Nice example!

Years ago I did try to put everything into larger meshes. Did not bother this time since the speed seemed fast enough and I forgot a lot of things about 3d.

Homepage : http://cromdesi.home.xs4all.nl/
-=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- (c) WidthPadding Industries 1987 575|0 -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=-
Latest Posts
Cerberus X - the continuation of Monkey X
zzoom Fri 23:13
Crystal Maze
zzoom Fri 23:02
Update All Objects in Array?
Caton Fri 20:09
CSS-Me-Do - SoCoder2
rskgames Fri 09:45
Delete Button on Showcases
Pakz Fri 09:13
Grenfell Fridge
Jayenkai Fri 09:02
ProcGen Book
Pakz Fri 07:11
XB360 /XBOne Pads
STEVIE G Thu 23:28
Winter Solstice
therevillsgames Wed 16:47
AGameAWeek : 2017 - Part One
Jayenkai Wed 15:10
More

Latest Items
Link : Learn C++
rychan Fri 03:13
Dev-Diary : My Journey into NES Development
Jayenkai Thu 03:58
Showcase : A Civilization Clone v0.4
rychan Thu 03:27
News : Newsletter #320
Jayenkai Tue 18:47
Blog : sadas
hardcoal22 Tue 02:50
Showcase : Flappadiddle
Jayenkai Mon 08:20
Article : Cookie Information
rychan Sun 12:28
Dev-Diary : Wii to N64 adapter
spinal Sat 11:50
Link : MonkeyX code examples
Jayenkai Sat 06:42
Link : Available Languages
Jayenkai Thu 13:22
Blog : Mr Testo Tests
Socoder Tue 07:21
Link : Chrome VR Experiments
Jayenkai Tue 06:49
Showcase : Orbital Projectiles
Jayenkai Tue 06:39
Showcase : Hives
zzoom Fri 16:10
More

Who's Online
Caton
Fri, at 23:27
jprofitt
Fri, at 23:22
zzoom
Fri, at 23:13
Pakz
Fri, at 22:59
9572AD
Fri, at 22:45
rskgames
Fri, at 21:57
therevillsgames
Fri, at 19:11
GfK
Fri, at 18:37
Jayenkai
Fri, at 16:31
steve_ancell
Fri, at 16:31
Link to this page
Site : Jayenkai 2006-Infinity | MudChat's origins, BBCode's former life, Image Scaler.