123
-=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- (c) WidthPadding Industries 1987 0|705|0 -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=-
Socoder -> Wednesday Workshop -> #173 - The 5 Objects Challenge

Tue, 14 Oct 2008, 16:18
Jayenkai

#173 - The 5 Objects Challenge

Only draw 5 things..


The Challenge

Create a game that only has 5 things onscreen each frame.

Walls count as a thing, as do circles, or lines, or a 3D object, or a banana sprite, or anything else..
Only 5 per frame..

Feel free to have a million objects lining a huge scrollable area, so long as only 5 ever show up..

The Time

Wed 15th October -> 22nd October, 2008
You have until this timer hits zero to complete your entry. For the record, that's Tue/Wed, midnight GMT.

The Rules

You're free to reuse functions here and there, if it helps speed up your dev-time. Old art and audio, are pretty much expected, since we don't all have time to create fully working masterpieces within the space of a week!

Other than that, the main coding for each week's task should be pretty much created within the time allocated.

If you use other people's art/sound/functions, give credit where credit's due.
To enter, post your game below. If you can't find anywhere decent to host it, send it to Jayenkai@Gmail.com

Additional rules are available here.

Last Week

Last week, Pio entered.
Forklift_Fred posted his Maze code, too, but I can't tell if that was meant to actually be an entry or not!
*shrugs*

I'll post Pio's game into the WW archive as soon as I'm more awake

-=-=-
''Load, Next List!''
Wed, 15 Oct 2008, 12:45
Phoenix
An old favourite, then. I probably won't have the time to enter, though...
Thu, 16 Oct 2008, 02:09
Jayenkai
Absolutely.. Nothing wrong with classic workshops!

Entry #1 (because 5 object games aren't exactly huge!!)



Green = inverted mouse
Red = regular mouse
Green gets greens, Red gets reds, and don't let them touch.
Sorted.

-=-=-
''Load, Next List!''