-=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- (c) WidthPadding Industries 1987 0|618|0 -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=-

HoboBen

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Recent Posts, Showcases, Articles, Code Snippets, Links, Wed.Workshop, Blog

Latest Blog Entries


HoboBen

Problems with SDL

24th November 2010

Warning: rant


HoboBen

WIP: Hero Extant

20th May 2010

So here's what I've spent the last few days on...



Generates a random fractal landscape, simulates temperature bands, wind & rain, then rain water flow leading to lake<snip>


HoboBen

Cured!?

10th January 2009

Off topic post ahead!


HoboBen

WIP Platformer

21st December 2008

Replaying Commander Keen again, I decided I just had to start working on a platformer game myself.

Course, I've made several attempts before, but I can never be bothered to draw & animate the player and all the bad guys!

So I decided to get the c<snip>


HoboBen

Fun w/Google Maps

10th July 2008

Grabbed two screenshots off Google maps, stitched them together in Gimp, went to Filters > Map > Make Seamless, and this is the result:



A nice tileable landscape, perfect for a shmup!

<snip>


HoboBen

The GUI... attempt n+1

29th May 2008

I never got too far with my last attempt(s!). All that scripting and window-managing and junk got too bloated and complicated - and I didn't have anything usable other than buttons and tickboxes!

So I started again.

Nine days later, I really am almo<snip>



Latest Showcases


HoboBen

Bach - like XML, but easier to read and write

12th September 2017

'So after seven months I'm finally pretty happy with the status of this and I'm pleased to show it off properly '

Bach is a document markup language that is fully interoperable with your existing XML-based tooling<snip>


HoboBen

SVG Tech Demo 2

4th September 2010

While only an early release, full source code is provided including the XML Parser for loading SVG files.


HoboBen

Virtual Machine + Assembler

29th June 2010

An open source Virtual Machine and Assembler for the Cobra programming language.


HoboBen

Hero Extant: World Generator

30th May 2010

A random world generator, part of a larger project. Now open source!!!


HoboBen

SVG Tech Demo 1

8th March 2010

Quick tech demo showing an SVG image of a star with a gradient being deformed. The star has 80 points for a detailed deformation.


HoboBen

Hag GUI

23rd February 2010

A fully-featured GUI for Cobra