Latest Uploads
PixeLink P ... zle Editor

rockford

PixeLink

rockford

image-21-0 ... -21-29.jpg

Jayenkai

image-15-0 ... -19-40.jpg

Jayenkai

image-15-0 ... -20-07.jpg

Jayenkai

Bumble Bee

dna

Showcase > Apps and Utilities ( Created 15 February 2009 | Last Edited 05 July 2009)

Bitmap Font Creator - Created by chaos51 (Rating 75%)

Create Bitmap fonts with a few mouseclicks
Created using C# > WindowsView Worklog (0 entries)
BFC_1.7.1.zip
It's a free bitmap font creator utility with demo Blitz library on how to use it in your onw Blitz programs. Download Here Happy Fontmaking ;o)

ps. The source code it includes is not for the program itself, but for demo rendering libraries. Which one of them has kindly be provided by Erebel55
Highslide JS
Recent Updates

1.1.0 First version
1.6.0 Second release. Added some features, fixed some bugs.
1.7.0 Update release. Added textures, more example library code (Blitz Max, C++), and a colourshift option for rendering. more colourfull fonts.
1.7.1 Contains a little trouble shooting text file. Helping to make it work, in some cases it did not work. (Windows setting)

Latest Comments

Posted : Sunday, 15 February 2009, 08:52
Jayenkai


Vote : 4
Neat.
Loads them up nice and quickly, does the job, well done!

And, welcome to the forum

Homepage : http://AGameAWeek.com
Posted : Monday, 16 February 2009, 07:17
TazzMan47


Downloaded the Bitmap Font Creator. Great program, very useful. Thanks.

Homepage : http://www.recipecircus.com/recipes/KScott/
Posted : Monday, 16 February 2009, 10:52
chaos51


Thanks guys. I hope someone finds some use to it.
Some fonts unfortuanatly wont render properly. I think it's the vector fonts. I am not sure why that is just now.

Homepage : http://www.lodgia,com
Posted : Thursday, 26 February 2009, 09:25
Erebel55


I ported this to bmax..works like a charm for me in that too now

Thanks for the app man

Here is the link to my bmax port of the code. I don't know how crappy the host is but w/e. Hopefully someone else finds this useful.

Blitz Max Version

Homepage : https://www.facebook.com/lavamonkey.lvm
Posted : Saturday, 28 March 2009, 10:50
chaos51


Hi ERebel55,

Can I include your library into the next version of BFC?
If so, pls tellme how you would like to be mentioned. v Any links to your website, email, real name, or just handle.

-C51

Homepage : http://www.lodgia,com
Posted : Saturday, 28 March 2009, 17:39
chaos51


There is an update right now, I just recompiled it.

It's at www.lodgia.com/index.php?_r=d&_fn=BFC_1.7.1.zip...

Things fixed:

-Layout pretty much free now, from 1x256 all the way through 256x1, the same for 128x1 till 1x128. The "old" modes are still there, as they are saving on bitmap memory.

-Bright button. Sometimes the fonts where a bit dark. The extra bright button is a easy way to fix that.

-Author. Now you can put your name in the font file from the gui.


-Neon. New render type. Now fonts look like, well, as if they are neon letters. (As the name implies :o)

-It remebers the last font you selected, so if you want to browse from your last font selection, that will work ok now. (was a bit anoying in the previous version)


Things not fixed

Apparently it crashes on some machines. I have not found out why, as i does not on my machine. Any hints and tips regarding that are apreciated.


Why it took so long

I had to rebuild the whole project from scratch, as visual C, somehow made the project unbuildable, after I added a button to the dialog. And of course, making backups is for sissies ;o)

So.......


Have fun, and please feel free to comment and suggest improvements.

Homepage : http://www.lodgia,com
Posted : Monday, 30 March 2009, 09:57
Erebel55


Yeah, please include it in your next release. Just mention me as Erebel55 that's it Thanks.

Homepage : https://www.facebook.com/lavamonkey.lvm
Posted : Saturday, 20 June 2009, 16:05
chaos51


Updated. Please see comments behind version 1.7 in the top description.

Homepage : http://www.lodgia,com
Posted : Sunday, 05 July 2009, 05:00
chaos51


Update: The 1.7.1 version contains now a troubleshooting.txt file. It explains why on some computers it seems to cras, and how to fix that.

Also, I am working on a PHP library/script for using the fonts on your website. (Actually it's done, I'm just polishing it up)

Homepage : http://www.lodgia,com
Posted : Sunday, 05 July 2009, 05:09
Jayenkai


Cool stuff.
Not sure about the PHP, though. Use it too much and you'll be using up CPU like crazy.

Cache it a bit..
If you save "FontName_Size_Text.png" every time you use the php file. Then if file exists, use that instead of redrawing it every single time.

Homepage : http://AGameAWeek.com
Posted : Tuesday, 07 July 2009, 03:00
chaos51


Yup I agree on the CPU concern in PHP, but I just try it, and see what happened.

Caching is a good idea. I had vaguely that idea as well, but I am trying to find out some good scheme for the filenames. Text could have lots of characters hat are not alowed in a filename ;o) I suppose I just escape them.

Otherwise, I suppose I do a filestat on the font files, and the cache files, to see if the fonts have not changes since the cache wascreated. Just to make sure the cache is up to date.

Another though I had was, a bitmap for the complete text, or a single one for each letter. (Which is probably a lot more load on the network)

Homepage : http://www.lodgia,com
Latest Posts
Waggle-a-Thon
steve_ancell Thu 06:35
RIP : Jay's Nan
Jayenkai Thu 05:46
Merchandising : Window Shopping
Jayenkai Thu 02:57
Grrrrr Nintendo!....
spinal Thu 02:00
Tardis Fridge
rockford Wed 16:02
HoverBoards FTW!
rockford Wed 07:58
Willpower
Kuron Tue 17:31
Welcome, Matthew
Kuron Tue 09:16
RIP : Lynda Bellingham
steve_ancell Mon 15:07
Video Hosting
Kuron Mon 10:26
More

Latest Items
Techy : My Newest Toys
Jayenkai Sun 04:16
News : Newsletter #239
Jayenkai Sat 05:34
Showcase : Preppie!
Jayenkai Fri 13:00
Rant : I Stubbed My Toe...
steve_ancell Tue 09:47
Blog : Bedroom 2.0
Kuron Mon 18:59
Link : Message(s) from the grave
Jayenkai Tue 09:27
Blog : 20 Years Ago....
steve_ancell Mon 15:28
Life : Back Online
Kuron Tue 11:48
Showcase : Munky Blocks DX
Jayenkai Mon 07:06
Showcase : Little Nemo's Nightmare
Jayenkai Sat 04:14
News : Newsletter #234
rychan Fri 08:02
Showcase : Space Rocket Adventurers
HoboBen Thu 16:56
Blog : Health Update : August 2014
Jayenkai Sat 11:31
Techy : Back from Game Dev Con!
Jayenkai Sun 16:52
Family : Sunday
Jayenkai Wed 03:31
More

Who's Online
rockford
Thu, at 06:57
Jayenkai
Thu, at 06:48
steve_ancell
Thu, at 06:36
Krakatomato
Thu, at 05:30
Kuron
Thu, at 05:01
Afr0
Thu, at 04:15
rychan
Thu, at 03:59
shroom_monk
Thu, at 03:46
spinal
Thu, at 03:20
HoboBen
Thu, at 01:10
Link to this page
Site : Jayenkai 2006-Infinity | MudChat's origins, BBCode's former life, Image Scaler.