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Code Snippets > Collisions and Physics ( Created 06 March 2009 | Last Edited 06 March 2009)

Box/Circle collisions by Jayenkai | No Votes
Really really simple bog standard collisions..
Written in
Blitz
-->

Just your basic bog standard collision stuff.
Box vs Box = Abs(x) and Abs(y) checks.
Circle vs Circle = Sqr((x*x)+(y*y)) check. (Pythagoras)

Probably useful for folk!

There are no comments for this entry. -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- (c) WidthPadding Industries 1987 628|0 -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=-
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