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SoCoder -> Snippet Home -> Collisions and Physics


 
Jayenkai
Created : 06 March 2009
 
Language : Blitz

Box/Circle collisions

Really really simple bog standard collisions..



Just your basic bog standard collision stuff.
Box vs Box = Abs(x) and Abs(y) checks.
Circle vs Circle = Sqr((x*x)+(y*y)) check. (Pythagoras)

Probably useful for folk!

 

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