converting colours...
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Posted : Sunday, 26 July 2009, 05:58 | Permalink | Mark Here |
spinal

 
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Im trying to reduce regular colours down to a websafe palette...
where am i going wrong?
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3DS - 1762-2660-3218 |
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| Posted : Sunday, 26 July 2009, 06:07 | Permalink | Mark Here |
Jayenkai

 
WW Entries : 103
| | Posted : Monday, 27 July 2009, 04:08 | Permalink | Mark Here |
spinal

 
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The Results.....
I have managed to use simple pattern dithering to reduce an image from true colour down to 216 websafe colours.

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3DS - 1762-2660-3218 |
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| Posted : Monday, 27 July 2009, 04:18 | Permalink | Mark Here |
Jayenkai

 
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Neat  |
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| Posted : Monday, 27 July 2009, 05:30 | Permalink | Mark Here |
Phoenix

 
WW Entries : 5
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Why would you want to use the websafe palette? Is IE6 being the bottleneck once again? YouTube is phasing out support for that browser, so I think it's fairly safe for everyone to do that by now. | | |
| Posted : Monday, 27 July 2009, 06:18 | Permalink | Mark Here |
spinal

 
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It's for a DS project, I'm struggling with one of the graphic modes, so I'm using 8bit instead. However, I need to keep a few palette entries spare for a different part of the display and the websafe palette was the first thing that popped into my head for using less than 256 colours.
...I think the output from the code is quite good considering i'm not searching the palette for the best match colour.
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3DS - 1762-2660-3218 |
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| Posted : Friday, 20 November 2009, 08:43 | Permalink | Mark Here |
spinal

 
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- Update -
I just attempted to do some floyd Stienberg dithering to the same websafe palette. The results came out quite good I think. All I really did was to BASICify some of the source from
http://en.literateprograms.org/Special ownloadcode/Floyd-Steinberg_dithering_©
I didn't expect it to work first time 

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3DS - 1762-2660-3218 |
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| Posted : Friday, 20 November 2009, 09:01 | Permalink | Mark Here |
HoboBen

 
WW Entries : 9
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Nice - I think you did a better job than Paint Shop Pro's dithering, too
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| Posted : Saturday, 21 November 2009, 17:54 | Permalink | Mark Here |
CodersRule
 
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Yeah looks nice, just looks like you took the image and added a texture to it  |
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| Posted : Sunday, 22 November 2009, 02:07 | Permalink | Mark Here |
spinal

 
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It looks a bit speckly to me, perhaps later I will try some sort of custom palette, maybe use only the 256 most used colours or something.
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3DS - 1762-2660-3218 |
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| Posted : Monday, 30 November 2009, 14:57 | Permalink | Mark Here |
spinal

 
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OK, here's a bash at using 256 most used colours from the image.
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| Posted : Monday, 30 November 2009, 15:18 | Permalink | Mark Here |
Jayenkai

 
WW Entries : 103
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That's lovely, although you have lost the house's redness...
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| Posted : Monday, 30 November 2009, 23:52 | Permalink | Mark Here |
spinal

 
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yup, its using the most used 256 colours, which, isn't such a good idea now that I think of it. However, I can't think of any other way to do it, other than a fixed palette, which can look worse 
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3DS - 1762-2660-3218 |
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| Posted : Monday, 07 December 2009, 15:15 | Permalink | Mark Here |
spinal

 
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Woohoo!!!!!!
I do believe I have done an ok job on this now. I cheated a lot on the palette reduction, instead of using a whole bunch of crazy analysis on the image, I just averaged out the colours and chose 256 of them.

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| Posted : Monday, 07 December 2009, 16:34 | Permalink | Mark Here |
Nolan
 
WW Entries : 2
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Looks great except for a few white artifacts near the house.
----- nolandc.com |
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| Posted : Monday, 07 December 2009, 17:54 | Permalink | Mark Here |
Jayenkai

 
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Fantastic! Best I've seen  |
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| Posted : Wednesday, 09 December 2009, 13:04 | Permalink | Mark Here |
spinal

 
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OK, cleaned the code up a little, added a couple of extra dithering patterns. I'm getting slightly different palettes now, now sure exactly why, perhaps something to do with the sorting. Anyway, the output still looks good and its a bit faster.
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3DS - 1762-2660-3218 |
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| Posted : Wednesday, 09 December 2009, 14:06 | Permalink | Mark Here |
JL235

 
WW Entries : 7
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They look awesome. At first I was confused because I couldn't tell if the ones on the right were meant to be the 256 colour versions or the originals. At a glance some of those really do look the same.
One small point, some of pallettes seem to contain a bright pink colour even though it's not used in the picture. Is that a bug?
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| Posted : Wednesday, 09 December 2009, 14:39 | Permalink | Mark Here |
Afr0

 
WW Entries : 3
| | Posted : Wednesday, 09 December 2009, 14:47 | Permalink | Mark Here |
spinal

 
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I forced a few grey values and bright pink (255,0,255) into the palette, I need it for a project i'm working on, it doesn't hurt the image at all.
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3DS - 1762-2660-3218 |
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| Posted : Monday, 08 August 2011, 04:06 | Permalink | Mark Here |
Jayenkai

 
WW Entries : 103
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Super useful for rerendering iOS backgrounds for DS 
Thanks again, Spinal!
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| Posted : Monday, 08 August 2011, 09:25 | Permalink | Mark Here |
CodersRule
 
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Forgot about this thread.
It really is quite spify. |
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| Posted : Monday, 08 August 2011, 12:37 | Permalink | Mark Here |
spinal

 
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woohoo! Two yeas later and still working  |
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| Posted : Tuesday, 09 August 2011, 11:30 | Permalink | Mark Here |
rockford

 
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Has it really been two years! Time flies. | | |
| Posted : Tuesday, 09 August 2011, 11:59 | Permalink | Mark Here |
Jayenkai

 
WW Entries : 103
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lol, same thought from me the other day..
"oh, yeah, Spinal made something for that a few months ago... *searches*... How long!!!!?!!"
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