Latest Uploads
image-29-0 ... -20-30.jpg

Jayenkai

God Of War 107999

gameleaper

Music. How ... do I even?

rychan

GodOfMiniWars

gameleaper

3lanc.jpg

GfK

image-03-0 ... -24-07.jpg

Jayenkai

Forum Home

array Problem

UserMessage
Posted : Saturday, 07 January 2012, 19:06 | Permalink
dna



Hey.

I'm trying to pass an array into a function and change certain characters within the string.

This code is giving me an error. Is it the square bracket?

-->

-----
DNA
Posted : Sunday, 08 January 2012, 12:00 | Permalink | Mark Here
bram32


WW Entries : 1
Hey dna,
I think it is the assignment to Mid$ that doesn't work:

Mid$(E$[J],S,1)="/"

Should be something like:
E$[J] = Left$(E$[j],S-1) + "/" + Mid$(E$[j],S+1)
Homepage : http://members.home.nl/bramdenhond/haxic
Posted : Sunday, 08 January 2012, 20:54 | Permalink | Mark Here
dna


A type mismatch now

-->

The dim does not work.

Does Blitz pass string arrays?


-----
DNA
Posted : Monday, 09 January 2012, 16:04 | Permalink | Mark Here
Evil Roy Ferguson


WW Entries : 3
Blitz's array support is anemic. You can pass string arrays to methods, but the so called "blitzarrays" break if you specify the type anywhere but declaration. That is to say, the following will work:

-->

No idea what you're doing, though...
Posted : Monday, 09 January 2012, 19:15 | Permalink | Mark Here
dna


Thanks Evil One

Still, It compiles but does not pass the array.

Must be some funny syntax.

the program will replace any occurrence of Upper or Lower case B with a "/".

From there it will do something else.

I might be able to get the result using integers instead of passing the string to the function. Just compare the integer to the "/" equivalent.

-----
DNA
Posted : Monday, 09 January 2012, 22:13 | Permalink | Mark Here
Retro


I'm no Blitz expert, so apologies if this is utter crap.

It seems to me you could wrap the string array in a custom type.
This would be passed by reference, e.g.

-->
Posted : Tuesday, 10 January 2012, 19:27 | Permalink | Mark Here
dna


That probably is the best method (no pun) for doing what I'm attempting.

I did want to know the square bracket string array syntax though.

-----
DNA
Posted : Tuesday, 10 January 2012, 20:05 | Permalink | Mark Here
Retro


I guess if you use that method, you may as well not use an array at all.
i.e. just use the built-in type iterators. They're stored in a linked-list, so effectively you'd have a dynamic array.
Posted : Tuesday, 10 January 2012, 20:53 | Permalink | Mark Here
dna


You are right again but the algorithm was created to test the use of passing those square bracket arrays.

It's undocumented in some versions of BB

I'll learn types then.

-----
DNA
Posted : Tuesday, 10 January 2012, 21:05 | Permalink | Mark Here
Evil Roy Ferguson


WW Entries : 3
Passing in the array works; the line doing it was just commented out in your example above and I did not change it back.
Posted : Tuesday, 10 January 2012, 21:31 | Permalink | Mark Here
dna


I removed the comment and the string array did not pass. I got a Variable type mismatch error.

-----
DNA
Posted : Tuesday, 10 January 2012, 22:42 | Permalink | Mark Here
Evil Roy Ferguson


WW Entries : 3
That's because you're passing in a single element of the array with INS(R[0]) instead of the array, when what you need is just INS®. You also can't print the result of that, since it doesn't return anything.
Posted : Wednesday, 11 January 2012, 21:52 | Permalink | Mark Here
dna



Found my syntax error
-->

This is right.

-----
DNA
Posted : Thursday, 12 January 2012, 02:36 | Permalink | Mark Here
Retro


Can't you just use the Replace$ function?

-->
Posted : Thursday, 12 January 2012, 11:54 | Permalink | Mark Here
dna


Yes I could have.
I never knew the command existed before. That looks easier than using the mid$ function.
What I wrote is probably the same somewhere inside the REPLACE function.



-----
DNA
Posted : Thursday, 12 January 2012, 17:13 | Permalink | Mark Here
Retro


Unlikely. The library functions would be C/C++ not BlitzBasic.
Posted : Thursday, 12 January 2012, 19:02 | Permalink | Mark Here
dna


You're right again but I meant the logistics of how it works.
thanks for pointing that out to me.
I have never really read the B3D manual.



-----
DNA
-=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- (c) WidthPadding Industries 1987 -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=-
Latest Posts
Greenlit!
GfK Sat 10:06
Ohh Gameboy Dev, nyom nyom!
rychan Sat 08:35
Dabz's Holiday! (Again?)
rockford Sat 00:27
Struggling with recursion
Dabz Thu 09:28
Flash vs Java
rychan Thu 02:45
Seeking Old Community Members
rychan Thu 01:25
Amazon Underground
rychan Wed 23:49
Great Big Youtube thread
Jayenkai Wed 12:04
Shenmue Poll?
rockford Wed 10:34
Happy Birthday Daniel
steve_ancell Wed 04:42
More

Latest Items
Blog : Back on the run
rychan Wed 01:03
Showcase : The Catcher Van
rychan Mon 04:40
Showcase : GodOfMiniWars
gameleaper Sun 20:12
Blog : Doctor Two
Jayenkai Tue 09:15
Showcase : WarTactical
gameleaper Mon 17:08
Showcase : Daily Dungeon
rychan Sun 05:33
Showcase : isometric prototype
Dabz Fri 12:43
Dev-Diary : Helichopper stuffs
Jayenkai Sat 18:10
Showcase : HexWarrior
gameleaper Thu 07:48
Showcase : SpikeDislike3
rychan Sun 13:51
Rant : Refresh Creations -> Refresh Games
rychan Sun 08:20
Link : Ban gay marriage?!
steve_ancell Sat 18:01
Article : Advanced BBCode
Jayenkai Sat 06:02
Showcase : Snake Me Do
rychan Thu 15:04
Showcase : 3DRetroPrivateer41
gameleaper Sat 09:02
More

Who's Online
9572AD
Sat, at 22:19
blanko1324
Sat, at 20:51
Jayenkai
Sat, at 16:20
Dabz
Sat, at 16:01
GfK
Sat, at 15:54
rockford
Sat, at 15:32
spinal
Sat, at 15:27
Dither
Sat, at 13:53
Pakz
Sat, at 13:40
steve_ancell
Sat, at 10:54
Link to this page
Site : Jayenkai 2006-Infinity | MudChat's origins, BBCode's former life, Image Scaler.