Latest Uploads
Kuron Cap Get!

rychan

Merry Christmas

Jayenkai

Invasion V ... tup screen

rychan

image-07-1 ... -20-59.jpg

Jayenkai

PixeLink - ... oween 2014

rockford

PixeLink P ... zle Editor

rockford

Forum Home

PlayMyCode: Tiled Procedural Caves/Maps

UserMessage
Posted : Monday, 07 May 2012, 03:09 | Permalink
Krakatomato


A few months ago I was playing around with procedural cave generation and came across an idea by Noel Berry that used the concept of "miners" to create the map. I knocked up a prototype using PlayMyCode which produced the following:



Obviously, the above is pretty ugly and needs to be tiled to look more like a map. The usual approach is to use a shedload of nested if/else statements, but last night I came across this incredible idea:

www.saltgames.com/2010/a-bitwise-method-for-applying-tilemaps/

so I applied it (very quickly I might add) to the above map generator and ended up with:



(Use the arrow keys to move the map around and hold down shift and press up or down to scale it)

The tiling code is ridiculously short and simple - amazing

The source code is available on PMC.
Homepage : http://www.fivesprites.com
Posted : Monday, 07 May 2012, 12:57 | Permalink | Mark Here
rockford


We discussed something like this before - socoder.net/index.php?topic=2308&seenpost=26508#26508
Posted : Monday, 07 May 2012, 14:15 | Permalink | Mark Here
Krakatomato


Thanks for the excellent link - provides greater detail to the other I posted
Homepage : http://www.fivesprites.com
Posted : Tuesday, 08 May 2012, 10:21 | Permalink | Mark Here
daniel11111112


awesome ive been thinking of starting a dungeon crawler/rpg but didnt know how to do a randomly generateing map so ill try this :3
-=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- (c) WidthPadding Industries 1987 -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=-
Latest Posts
This forums brilliant
Jayenkai Mon 15:53
NVidia FLEX
Jayenkai Mon 15:52
Goodbye, Top Gear?
zzoom Mon 15:43
Great Big Youtube thread
Jayenkai Mon 07:13
Invisible Munky 2
Jayenkai Mon 06:28
Daily Doodles
Jayenkai Mon 04:26
Pebble Watch Clocks
spinal Mon 04:00
TV Shows
Jayenkai Sun 08:29
Polls : Top 100 British TV Shows
rockford Fri 16:45
Gamestick
Jayenkai Fri 14:11
More

Latest Items
Showcase : Invisible Munky 2
Jayenkai Mon 05:43
Blog : Back on the run
rychan Sat 09:44
Blog : New Fence..
steve_ancell Wed 11:28
Snippet : Rotating Sphere
Dabz Sun 19:36
Woot : Three Years Later...
Kuron Fri 07:05
Snippet : IFS Fractal Viewer
Andy_A Mon 14:20
Showcase : Futrino
Jayenkai Thu 06:16
Showcase : Millenipede
Steve Elliott Mon 17:44
Showcase : Flappy New Year
rychan Wed 02:49
Snippet : Simple stack-based interpreter
tbohon Wed 12:08
Link : Protolol
Afr0 Tue 10:53
Showcase : Santa's Workout 2
jayparker Tue 00:43
Dev-Diary : Stripping it All Away
Jayenkai Mon 01:57
News : Newsletter #245
rychan Fri 06:36
Showcase : GPS Fun Runner 3D
zzoom Wed 15:35
More

Who's Online
spinal
Tue, at 03:05
Dabz
Tue, at 02:59
rockford
Tue, at 02:11
Hotshot
Tue, at 01:40
shroom_monk
Tue, at 01:20
Pakz
Tue, at 00:46
Jayenkai
Mon, at 20:11
9572AD
Mon, at 19:49
blanko1324
Mon, at 18:29
steve_ancell
Mon, at 17:33
Link to this page
Site : Jayenkai 2006-Infinity | MudChat's origins, BBCode's former life, Image Scaler.