Latest Uploads
Kuron Cap Get!

rychan

Merry Christmas

Jayenkai

Invasion V ... tup screen

rychan

image-07-1 ... -20-59.jpg

Jayenkai

PixeLink - ... oween 2014

rockford

PixeLink P ... zle Editor

rockford

Forum Home

PlayMyCode: Tiled Procedural Caves/Maps

UserMessage
Posted : Monday, 07 May 2012, 03:09 | Permalink
Krakatomato


A few months ago I was playing around with procedural cave generation and came across an idea by Noel Berry that used the concept of "miners" to create the map. I knocked up a prototype using PlayMyCode which produced the following:



Obviously, the above is pretty ugly and needs to be tiled to look more like a map. The usual approach is to use a shedload of nested if/else statements, but last night I came across this incredible idea:

www.saltgames.com/2010/a-bitwise-method-for-applying-tilemaps/

so I applied it (very quickly I might add) to the above map generator and ended up with:



(Use the arrow keys to move the map around and hold down shift and press up or down to scale it)

The tiling code is ridiculously short and simple - amazing

The source code is available on PMC.
Homepage : http://www.fivesprites.com
Posted : Monday, 07 May 2012, 12:57 | Permalink | Mark Here
rockford


We discussed something like this before - socoder.net/index.php?topic=2308&seenpost=26508#26508
Posted : Monday, 07 May 2012, 14:15 | Permalink | Mark Here
Krakatomato


Thanks for the excellent link - provides greater detail to the other I posted
Homepage : http://www.fivesprites.com
Posted : Tuesday, 08 May 2012, 10:21 | Permalink | Mark Here
daniel11111112


awesome ive been thinking of starting a dungeon crawler/rpg but didnt know how to do a randomly generateing map so ill try this :3
Latest Posts
AGameAWeek : Year 7 : Part One
Pakz Mon 20:36
Purchase Me Do
rychan Mon 16:59
YouTube for a Living
rychan Mon 16:51
The Mighty Wheel of Scrollability
steve_ancell Mon 16:26
Penguin Party
rychan Mon 16:25
Hot Water
Kuron Mon 12:27
Daily Doodles
Kuron Mon 10:32
Early Morning
Kuron Mon 10:05
Think before you Smurf!
Kuron Mon 09:18
Favourite Consoles
rychan Sun 14:54
More

Latest Items
Showcase : Millenipede
Steve Elliott Mon 17:44
Showcase : Flappy New Year
rychan Wed 02:49
Snippet : Simple stack-based interpreter
tbohon Wed 12:08
Link : Protolol
Afr0 Tue 10:53
Showcase : Santa's Workout 2
jayparker Tue 00:43
Dev-Diary : Stripping it All Away
Jayenkai Mon 01:57
News : Newsletter #245
rychan Fri 06:36
Showcase : GPS Fun Runner 3D
zzoom Wed 15:35
Showcase : The Biggest Snowman
rychan Mon 01:06
News : Newsletter #243
Dabz Thu 03:29
Dev-Diary : Scaling Back
rychan Wed 14:33
Showcase : Alpha Collexion
rychan Wed 06:23
Life : Health Update
rockford Thu 12:41
Blog : Powerball Hack
steve_ancell Tue 18:47
Hols : Advent Calendars
rychan Wed 04:56
More

Who's Online
shroom_monk
Tue, at 00:28
spinal
Tue, at 00:13
Dabz
Mon, at 23:59
steve_ancell
Mon, at 23:50
rychan
Mon, at 23:31
Pakz
Mon, at 23:03
Kuron
Mon, at 22:53
9572AD
Mon, at 19:19
Jayenkai
Mon, at 18:30
JamardaDigital
Mon, at 17:54
Link to this page
Site : Jayenkai 2006-Infinity | MudChat's origins, BBCode's former life, Image Scaler.