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The Game Creators have done it again.

UserMessage
Posted : Wednesday, 09 May 2012, 03:38 | Permalink | Mark Here
steve_ancell


The price App Game Kit (indie license) has been slashed by almost 50%.

www.thegamecreators.com/news/2012/05/agk-now-even-more-affordable/

www.appgamekit.com/
Posted : Wednesday, 09 May 2012, 06:32 | Permalink | Mark Here
Afr0


WW Entries : 3
To be honest, I'm kind of opposed to the idea of spending money on development tools at all. If I'm going to start my own indie game company some day (which I've thought of), it makes more sense, but until then I'd rather not.
And even then it puts you in the odd position of forcing people to learn a third-party language if anyone but yourself comes aboard to do any programming!

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Afr0 Games

Project Dollhouse on Github - Please fork!
Posted : Wednesday, 09 May 2012, 06:52 | Permalink | Mark Here
spinal


Thats true of the platforms themselves though. To do an iOS app, you have to lear objective C, for android its Java etc.

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3DS - 1762-2660-3218
Posted : Wednesday, 09 May 2012, 06:55 | Permalink | Mark Here
Afr0


WW Entries : 3
By "third-party" in this case, I'm talking about languages that aren't free and can be learned and taught by anyone. That's true of DarkBASIC and whatever language is used by App Game Kit, not of Objective C and Java etc.

The difference is that you can advertise for Java programmers, C++ programmers and so on; you can't necessarily do that for DarkBASIC or BlitzMonkey programmers and expect to get decent replies.

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Afr0 Games

Project Dollhouse on Github - Please fork!
Posted : Wednesday, 09 May 2012, 09:31 | Permalink | Mark Here
steve_ancell


spinal To do an iOS app, you have to lear objective C


In addition to Objective C and AGK, you can also use C++ as the Tier 2 park of AGK uses it.

If you use the AGK Tier 2/C++ framework, you can do all the OOP stuff that you can't do in the Basic AGK compiler.
Posted : Wednesday, 09 May 2012, 12:31 | Permalink | Mark Here
Afr0


WW Entries : 3
BlitzMonkey is very nice though, cos you get the best of both worlds;

People wanting to program in Objective C can do that, people wanting to program in BlitzMonkey can do that, and you can combine the two after the fact!

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Afr0 Games

Project Dollhouse on Github - Please fork!
Posted : Wednesday, 09 May 2012, 15:35 | Permalink | Mark Here
steve_ancell


Yeah I agree that monkey is a good piece of kit but AGK with it's lower price could help many upstarts on their way forward.

I purchased an AGK license last year shortly after it was released, early adopters got a discount which also helped.
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