Here's the story I cooked up so far; [spoiler] [code]An eccentric millionaire and games collector who's grown tired of simply collecting games, has hired you, the world's best thief, to break into EA's offices and steal all their collective sourcecode within 24 hours, before the EA workers comes back to work! After hiding yourself in the lobby until dark, you must work yourself through lasers, thumbprint scanners and rabid biomech monkeys to make copies of all the sourcecode in time. Good luck![/code][/spoiler] Comments and/or suggestions are welcome! Also, what genre would be best to implement this as? I'm thinking of going with a sidescrolling platformer.. This post is from -- http://socoder.net/index.php?topic=1655