It's not that I need a particularly accurate time, just a standard reference that all my players are 'governed' by. My two-player games will have a time limit to make your move/play, and if two opponents had differing 'local' times even by a few minutes (just checking my computer - it is 3 seconds slow) this could make a big difference to game play. Will check if my web-hosts (UK2) have a server time that I can refer to. This post is from -- http://socoder.net/index.php?topic=2067