-=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- (c) WidthPadding Industries 1987 0|394|0 -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=-
Socoder -> Off Topic -> ShaderToy

Posted : Saturday, 28 April 2018, 01:48
Pakz
Found this. Code shaders online and view other people's work/code : Linkage
Posted : Saturday, 28 April 2018, 01:48
Jayenkai
I keep seeing this pop up on Twitter and thinking to myself "I should probably look into this Shader thing.."
Oddly, the 3DS stuff I've done already has a shader in it, (because the examples had shaders!) whereas the OpenGL stuff I've done, doesn't!!

-=-=-
''Load, Next List!''
Posted : Saturday, 28 April 2018, 11:03
Pakz
I found this on youtube. It somewhat explained to me what a shader is. (code to manipulate one pixel at a time apparently) Still I have no idea how to start using and learning shaders in monkey2.


View on YouTube