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Socoder -> Off Topic -> Graphical Issues

Mon, 30 Jul 2018, 14:16
spinal
The trouble with trying to write code to display an image that is both source and destination bit depth independent, is that when it fails, I have absolutely no idea which end of the routine is wrong!

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Mon, 30 Jul 2018, 14:16
Jayenkai
Complicated! I still keep stumbling with resolutions, especially since adding 3DS into the mix.

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