-=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- (c) WidthPadding Industries 1987 0|709|0 -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=-




Blitz3Dman

Just out of curiosity...

21st March 2007

Thanks, been wondering how I'd do something like that for a while. Did you write the code yourself or find it?


Blitz3Dman

Just out of curiosity...

20th March 2007

Is it possible to write individual bits (booleans) to files using B3D? If so how?


Blitz3Dman

Pixel-perfect collision detection between types

20th March 2007

Ahhh... ok, thanks.
And no, all 4 option files are empty.
[edit]Do I have to have the language installed elsewhere to use it?[/edit]


Blitz3Dman

Pixel-perfect collision detection between types

20th March 2007

Erm, how do I get more languages to use with SciTE then?
And SciTE as a BB code editor would be great. I really like the IDE for SciTE.
This is where I got SciTE from: www.autoitscript.com
Screenshot:img119.imageshack.us


Blitz3Dman

Pixel-perfect collision detection between types

20th March 2007

Exactly what I needed svrman; thank you
@diablos
the global options file is empty. I got the editor for AutoIt, would I need to go get it off SciTE's website if I wanted the extra languages?


Blitz3Dman

Pixel-perfect collision detection between types

19th March 2007

I only got Text and AutoIt3 under language. ??


Blitz3Dman

Pixel-perfect collision detection between types

18th March 2007

Since when does SciTE do Java?!??!?


Blitz3Dman

Smiles

18th March 2007

I must find all their codes!!


Blitz3Dman

My new smiles

18th March 2007

I made some for Jayenkai check em' out! :O :) :(


Blitz3Dman

Pixel-perfect collision detection between types

18th March 2007

Does Java come standard on Windows XP when you buy it or do you have to download it?


Blitz3Dman

Pixel-perfect collision detection between types

18th March 2007

ty very much couldn't figure out the [code]...
@magicman
what language would you recommend?


Blitz3Dman

Pixel-perfect collision detection between types

18th March 2007

[code]Graphics 400,400,0,2
SetBuffer BackBuffer()
Const grav#=0.1
Global num=-100000
Type part
Field weight#
Field x#,y#,xv#,yv#
Field id%
Field num%
End Type
Const wall=1,sand=2,water=3
For x=1 To 400
NewPart(wall,x,260)
Next
Repeat
C*snip*


Blitz3Dman

Pixel-perfect collision detection between types

18th March 2007

I found the coolest game at fallingsandgame.com and I'm trying to make a Blitz version of it but... meh, I can't get the collisions right. When I thought I may've actually had it I found that it was about the slowest game you've ever played running in spf'*snip*


Blitz3Dman

Hello

14th March 2007

Thanks, Jay. noticed my spelling error got corrected. sorry for the touble.


Blitz3Dman

Hello

13th March 2007

Hi, it's me saying hi. I recognize some of you from other sites. Excuse my name I misspelled it when registering and emailed jay to hopefully get it fixed.

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