OpalInitialiseprocedure OpalInitialise(res_path:string, z_order:integer = 0) |
Start the Opalescence GUI. Loads all the widget graphics from res_path and calculates the sizes of different elements. Additionally, you can specify the drawing index (z-order) of the window sprites, so that they will appear over, or even under, other sprites in your program. You MUST call OpalInitialise before creating any windows, or it will look really strange. If you want to change the theme, you should do that BEFORE calling OpalInitialise. |
res_path:string = path to widget graphics [z_order]:integer = window sprite z-order (default 0) |