Back to Jayenkai's Blog ( Created 25 July 2010 | Last Edited 25 July 2010)|
|Development Diary : I should probably start adding icons!|
|200 games in, and I'm still a newb.|
Since I'm using BlitzMax, I'd need to make icons for all three.. Windows, Mac and Linux.
If you have thoughts on how to wrangle them into a game's executable, within each environment, safely, let me know!
If not, I'll carry on regardless, just thought it'd make a nice change!
|Posted : Monday, 26 July 2010, 04:28|
|On Mac OS, you don't put icons in the executable. You put them in YOURAPP.app/Contents/Resources/YOURAPP.icns|
Also, you should use the Icon Composer app Apple gives you with its dev tools. Assuming you have BlitzMax installed, that should mean you have Xcode installed, which means you have Icon Composer. Just go into Spotlight and type the name and open it. Mac OS is likely to be the only platform for which this will be easy.
|Posted : Monday, 26 July 2010, 04:46|
|Resource Hacker for windows, anyone?|
|Posted : Monday, 26 July 2010, 07:28|
|Linux: .destop files|
(The actual programs never have any icon other than the default icon for a binary file or a shell script)