Back to Jayenkai's Blog ( Created 04 November 2010 | Last Edited 04 November 2010)Development Diary : Sprite Building
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So, I'm doing this again, and I'm thinking "Hmm.. Maybe there's a tool in this"
So, rather than doing AGameAWeek this week, I think I'll spend some time making a nice little tool.
Lots of thinking to be done, loads of symmetry to be worked on, and some kind of animation setup to be formulated.
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this might take more than a week! |
Latest Comments
| Posted : Thursday, 04 November 2010, 09:10 |
Afr0
 
| Animation Format
Header - ANIMFORMAT BY JAYENKAI V.1.0.0.3.4
int NumFrames
SpriteData for Frame1
SpriteData for Frame2
SpriteData for Frame3
SpriteData for Frame4
etc
Simple!
| | Posted : Thursday, 04 November 2010, 09:12 |
Afr0
 
| Edit: Might wanna store a lookuptable at the beginning or end of the file as well, to decrease searchtime. Depending on how many frames you expect to be storing.
| | Posted : Thursday, 04 November 2010, 09:34 |
Jayenkai

 
| I'll be placing things into a .png animstrip, because people will want to be able to use the results without having to piss about, learning yet another stupid new file format.
png is already there, and it's already usable.
That's good enough.
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