-=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- (c) WidthPadding Industries 1987 0|618|0 -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=-



AndyH

Star Trek Discovery - Season Three

22nd October 2020

Have to say I’ve enjoyed them all. Each a bit different. Voyager is my favourite though, getting close to the end of my third rewatch. Catching up to how many times I’ve been through Stargate sg1 :-p


AndyH

Amstrad CPC support (and zx spectrum, Atari ST and others) in Turbo Rascal

27th August 2020

Oh I seem to be a bit ahead, the latest zip does not yet include the Amstrad stuff yet, but I can build a version for anyone interested. Or you can install QT and stuff and build the latest from github ...

Leave it with me, I will post a link to a windo*snip*


AndyH

Amstrad CPC support (and zx spectrum, Atari ST and others) in Turbo Rascal

27th August 2020

I’ll let him know. Can get to it on github here, there should be a link to the latest release in a zip so you don’t have to worry about building it.

https://github.com/leuat/TRSE

[update]-=-=-[/update]
Cool, yes no problem.


AndyH

Amstrad CPC support (and zx spectrum, Atari ST and others) in Turbo Rascal

27th August 2020

Oh we have a Facebook group that is easy to find and a Slack channel that is very active and perfect to get help with rascal.


AndyH

Amstrad CPC support (and zx spectrum, Atari ST and others) in Turbo Rascal

27th August 2020

You may or may not know that I contribute to Turbo Rascal, particularly the Vic 20 side but not exclusively.

Turbo Rascal is a development environment that runs on Windows, Linux and Mac, to create predominantly 8-bit but also 16-bit software.

Well*snip*


AndyH

Skipped Newsletter

27th August 2020

I read them also. Will try to post more here. Just RL often distracts me so I do things in bursts.


AndyH

Animal Crossing : New Horizons

25th June 2020

I have a brown brick lighthouse. Didn’t realise they came in different colours.


AndyH

I Suck At Design - 2020!

8th June 2020

White space. Margin: 10px (or so) for content containers and between columns will make an instant world of difference. Spacing in button areas would need playing with to find what is right.

Personally, I like to use things like Bootstrap or equivalent*snip*


AndyH

SmileBASIC4/Petit Switch

28th April 2020

Found the culprit.

I'm using SPANIM to animate the sprite frames. SPANIM 1, ''I'', 3,2, 3,3, 3,4, 0 ' delay 3 for each frame, displaying frames 2,3,4 and looping infinitely.

I know SPANIM can be used to animate positions, scale, rota*snip*


AndyH

SmileBASIC4/Petit Switch

28th April 2020

Hmmm ok, The mask is simply another filter to include or exclude a collision check. $H10000000 and $HF0000000 masks on different objects will cause a collision. $H10000000 and $H00F00000 will not. The two numbers bits are AND'd together and if the *snip*


AndyH

SmileBASIC4/Petit Switch

28th April 2020

Have you used SPCOL and SPHITSP? Seems to have problems, possibly.

If I use SPHOME to set the centre of the sprites, the SPHITSP does not take this into account.

I was hoping collisions would be pixel perfect but it is rectangular overlapping. Ther*snip*


AndyH

SmileBASIC4/Petit Switch

28th April 2020

My floaty is more floaty now :) Need to add some baddies in to shoot now. Anyone else having a Smile?


AndyH

SmileBASIC4/Petit Switch

26th April 2020

Yea, no restrictions :)

I have made some progress. Better stop for lunch. I have a spaceship zooming around the screen with a inertia style movement (like asteroids) and bouncing off the screen edges.

facebook video: [url]https://www.facebook.com/a*snip*


AndyH

SmileBASIC4/Petit Switch

26th April 2020

Thanks. Very helpful, bear in mind I will make weird mistakes or just not get something that is obvious once you know - so appreciate the help (and patience) :)

Constants are good. 1 - what does that mean? 1 strawberry? Where I might use constants -*snip*


AndyH

SmileBASIC4/Petit Switch

26th April 2020

Useful to get started.

Here's random comments of state of play (for me) so far...

Managing slots - I'm getting confused. Somehow, I play Blockman Gets with wrong sprites. That 3D shooter that is popular stopped playing (I had to delete it a*snip*


AndyH

Print ''A Computer''

25th April 2020

Careful now!


AndyH

SmileBASIC4/Petit Switch

25th April 2020

Magic. That helps a lot.


AndyH

SmileBASIC4/Petit Switch

25th April 2020

Well I've been playing a couple of your games. Getting used to the interface. I like the sprite editor.

Huge apologies for a possible answered this already but is there a printable command reference somewhere? Also, is there a key or function to *snip*


AndyH

SmileBASIC4/Petit Switch

23rd April 2020

On the ticket description in the eshop it mentions buy two or more tickets and uploads increase by 10 per ticket. The English translations are interesting :-D


AndyH

SmileBASIC4/Petit Switch

23rd April 2020

*!APOUND!*5 per ticket. But two and number of slots increase to 10 per ticket. Can buy smile basic and a server ticket in a bundle but same price to buy separately.


AndyH

SmileBASIC4/Petit Switch

22nd April 2020

Ah I see. The English translation describing them is not very clear. That sounds ok.


AndyH

SmileBASIC4/Petit Switch

22nd April 2020

What’s the deal with server tickets? IAP - how much? Any ideas?

It seems to say you have to buy them to download games?


AndyH

SmileBASIC4/Petit Switch

19th April 2020

Wooo! Looking very much forward to this.


AndyH

Five ****

10th October 2019

Lol. Remember that quite clearly.


AndyH

Introduce Yourself

7th September 2019

Hello, I am AndyH and I enjoy making games.

I made games in Ovine for over a decade, mostly remakes but later some phone/tablet games. (Simpsons impression) You may remember me from such games as Imogen, Sky is Falling and Bee in a Bubble.

Today I s*snip*

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