-=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- (c) WidthPadding Industries 1987 0|621|0 -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=-




spinal

Quad Based Textures

11th April 2025
it was literally just some blitz code to take an image and warp it by giving coordinates for the corners.


spinal

Quad Based Textures

11th April 2025
Wasnt there a thing Jay made a few years back to texture map a polygon in blitz? I need to un-skew an image and I can't find any software to do it.


spinal

Noggin

10th April 2025
Oh hell, all of the displayed graphics have to be loaded into VRAM, can't do a full deck of 32x32 cards like that...


spinal

Noggin

9th April 2025
After a bit of a battle, I now have background tiles and a sprite on the screen at the same time!
(Image.png)
And a nice python script to remap a paintshop pro palette to valid megadrive colours.
[code]
import numpy as np
def load_palette(file_name)*snip*


spinal

Happy Birthday, Steve Ancell and Blanko1324

9th April 2025
Happy Birthdays Guys!


spinal

Learn to Code the Slow Way

8th April 2025
What can I say, poor memory and poor attention span = not having the patients to learn properly, especially when it comes to OOP related crap.


spinal

Noggin

8th April 2025
It'll end up as 'finished' as everything else I start!


spinal

Noggin

8th April 2025
Seems ok, reminds me a little of the GBA homebrew dev stuff. standard c with a bunch of libraries. quite easy to setup, but copilot doesn't really know much, you'll have to actually google the info :-p
literally though, just inzip the sgdk somewhe*snip*


spinal

Noggin

8th April 2025
Nope ...SGDK...
[code]
#include <genesis.h>
#include ''gfx.h''
#include ''dma.h''
uint8_t YOFFSET = 0; // PAL region
void ditectRegion()
{
if (VDP_getScreenHeight() == 240)
{
YOFFSET = 0; // PAL region
*snip*


spinal

Noggin

8th April 2025
hmmmm.... megadrive maybe?
(Image.png)


spinal

QOTD - April 2025

7th April 2025
I think I have that one.


spinal

Learn to Code the Slow Way

5th April 2025
It's taken me 35 years to almost learn to code, slow is fine.


spinal

QOTD - April 2025

1st April 2025
Oh, I don't.


spinal

QOTD - March 2025

31st March 2025
28 days per month, 13 months. Put 'floating' religious holidays on a specific date every time.


spinal

QOTD - March 2025

29th March 2025
Kind of the classic trumpet ''wah wah wah'' sound but played on a 'clown nose' horn.


spinal

UK ''Online Safety Act'' Age Verification Threat

27th March 2025
I don't *think* the site has anything to worry about. I've never seen anything that could be considered harmful on here. But I suppose it depends on how strict Ofcom are being about the situation.
However, we will all stand by you in whatever you *snip*


spinal

Noggin

25th March 2025
Genuinely no ide how scaling works in 3d, just guessing random numbers...
(Image.jpg)


spinal

Noggin

24th March 2025
It seems that blitz3d sprites don't allow flipping or rolling, they are strictly 2d.
Looks like I have to learn a little real 3d...
[code]
Graphics3D 1280, 720, 32, 2
SetBuffer BackBuffer()
; Load textures for front and back
frontTexture = LoadTe*snip*


spinal

Homebrew Factory

24th March 2025
Don't know what it is.


spinal

Noggin

24th March 2025
Nah, that was trying to draw them instead of loading them. I have no idea how textures work.


spinal

Noggin

24th March 2025
First attempt to generate all of the card sprites resulted in some semi random artifacts, so I guess I'll be hand drawing every card, it'll probably look better that way anyway.
(Image.jpg)


spinal

Noggin

24th March 2025
OK, I'll start by saying a couple of you may have played this game in the past, It's a basic tile flipping game, but a little different from what you might have played in the past.
Here is a Pokitto version (with emulator) from 2019 Pokitto Emulat*snip*


spinal

OSX Dock style menu

23rd March 2025
Not sure where to put this, but, its using 3d sprites on a 2d background by copying the rendered 3d space to an image, then drawing it later.
[code]
Const screenWidth = 1280
Const screenHeight = 720
Graphics3D screenWidth, screenHeight, 32, 2
Global s*snip*


spinal

Happy Birthday, spinal

23rd March 2025
Cake for breakfast!!!!!!!


spinal

QOTD - March 2025

22nd March 2025
Remember the bridges in world of goo.....

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