-=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- (c) WidthPadding Industries 1987 0|670|0 -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=-




spinal

File Transfer Speed

22nd March 2025
I used to stick everything in a zip file, not even worry about how much compression, cop the zip, then unzip it. It always felt quicker that way.
But year, lots of files is always slower to copy than single big files, especially over a network.


spinal

QOTD - March 2025

18th March 2025
Oh, I see...
[Spoiler]
20 goto 10
[/spoiler]
Very clever.


spinal

Making Pebble Content

17th March 2025
Wont it be funny if they launch a kickstarter for a new watch and break all records again.


spinal

QOTD - March 2025

3rd March 2025
I'd use it to turn random objects into confetti obviously.


spinal

QOTD - February 2025

28th February 2025
This helps me think.... Or not think... Or something.


spinal

Mystery Tetris Game

27th February 2025
The trick would be inventing the puzzles I think.


spinal

QOTD - February 2025

27th February 2025
''You can't make a mistake so bad that nobody knows how to fix it''


spinal

Mystery Tetris Game

25th February 2025
Found it.....
(Linkage)
Nothing like it :-P
(Image.jpg)


spinal

Mystery Tetris Game

25th February 2025
This is the best I could doodle from memory...
(Image.jpg)
There was a specific number of each shape and you had to fill the grid.


spinal

Mystery Tetris Game

25th February 2025
I'm sure, years ago I was trying to find an old Amiga game where you had to fit Tetris shapes into a grid but rotating and flipping them. I could have sworn I found it and posted it here somewhere, does that sound familiar to anyone?


spinal

Scrolling tiles

25th February 2025
oh...
I was loading, redrawing and saving 30+ images in the following way, because it was straight forward when there was only a couple of images at the start. Then I realised yesterday, that to do that, I don't actually have to know anything about th*snip*


spinal

Scrolling tiles

24th February 2025
Removed 66% of the image converting code, its really easy to get stuck messing with a bunch of files one at a time by filename when you don't need to.


spinal

Happy Birthday, Jayenkai

23rd February 2025
Happy Birthday!!!!


spinal

AGameAWeek 2025

20th February 2025
Now thats a good one!


spinal

ST Picard

12th February 2025
You know, I kinda like this!


spinal

Huawei Band 9

5th February 2025
Wait, you need 'actual ID' to set up an account?


spinal

QOTD - January 2025

31st January 2025
Don't have deadlines, not my job 😎


spinal

OSX Dock style menu

27th January 2025
Turns out, if you ask copilot enough over a couple of hours, you can get quite close in python...
[code]
import tkinter as tk
from PIL import Image, ImageTk
# Constants
ICON_SIZE = 40
MAX_SIZE = 128
MOUSE_RANGE = 175
SCALE_MAX = MAX_SIZE / ICON_SIZ*snip*


spinal

Making Pebble Content

27th January 2025
https://repebble.com/
From what I gather, the same guy who started it is doing it again, after asking Google nicely to opensource the Pebble OS, they did. I bet there's more to it than that, BUT he's apparently going to use the original OS on simi*snip*


spinal

OSX Dock style menu

27th January 2025
Got the mouse pointer moving correctly, but then I realised, I can't make a transparent window in Blitz3D. I'll be giving up on this then.
[code]
Graphics3D 800, 600, 32, 2
Global screenWidth = 800
Global screenHeight = 600
Global iconSize# = *snip*


spinal

OSX Dock style menu

27th January 2025
Loads a 128x128 image, displays it in the centre of the screen. It turns out that the sacle of the sprites are directly related to the width of the window, no wonder I couldn't scale it properly.
Anyway, this example changes the window size with space*snip*


spinal

OSX Dock style menu

27th January 2025
Trying to do this in 3d...
How on earth do you get a sprite to be 100% scale when rendered?
[code]
Graphics3D 850, 400, 32, 2
texture = LoadTexture(''cover.bmp&quot ;) ; 128x128 image
; Get the texture resolution
TextureWidth# = TextureWidth(text*snip*


spinal

AGameAWeek 2025

26th January 2025
Patreon First Is a cool idea, even if its just a case of the outside world being 1 week behind.


spinal

QOTD - January 2025

24th January 2025
Borrow them from an online generator then curse my lack of skills 15 years later because the license does not cover use in anything other than the intended game maker.


spinal

QOTD - January 2025

21st January 2025
I Ask Jay

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