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Socoder -> Wednesday Workshop -> #164 - The Vector Challenge

Posted : Tuesday, 12 August 2008, 16:32

#164 - The Vector Challenge

Mog likes things retro!

The Challenge

Make a game with lots of little vector shapes.. Be it 3D vector worlds, or 2D space scenes, or .. whatever!

The Time

Wed 13th August -> 20th August, 2008
You have until this timer hits zero to complete your entry. For the record, that's Tue/Wed, midnight GMT.

The Rules

You're free to reuse functions here and there, if it helps speed up your dev-time. Old art and audio, are pretty much expected, since we don't all have time to create fully working masterpieces within the space of a week!

Other than that, the main coding for each week's task should be pretty much created within the time allocated.

If you use other people's art/sound/functions, give credit where credit's due.
To enter, post your game below. If you can't find anywhere decent to host it, send it to Jayenkai@Gmail.com

Additional rules are available here.

Last Week

Only one entry last week.

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Posted : Wednesday, 13 August 2008, 16:30
Orion Pax
And you cant cheat and use blitz3d's wire frame mode to do it....
Posted : Wednesday, 13 August 2008, 17:01
I don't see anything wrong with that. Jay didn't say anything about it having to be made in 2D -- in fact, I interpret "Be it 3D vector worlds" as being allowed to use 3D accelerated stuff.
Posted : Thursday, 14 August 2008, 08:05
Orion Pax
That would be too easy tho. I could conjure up a decent vector game in an hour if that was the case. And I didnt say you couldnt use 3D accelerated stuff, I just figure it would be cheating if you used WIREFRAME mode. Where as in 2D you would have to draw every thing your self. How does jay feel about this? Not that I am entering because my dads PC that I got died on me. Power supply shot out sparks from the back of it so I am REALLY hopeing that nothing got fried other than the power supply. Which is why I havent been on in a while. Have to buy a new one and I dont have the money right now. Have to fix my VW Jetta first. $100 right there....
Posted : Thursday, 14 August 2008, 08:33
eek! sounds pretty messed up!

But I agree with Orion, using wireframe mode would A) Cause lots of stupid diagonal lines to appear all over the place, and B) be cheating..

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Posted : Thursday, 14 August 2008, 16:43
Whilst working on my game I suddenly realised that standard fonts would also be cheating, so I opened up Invisible Munky, and copy+pasted the vector font stuff from that.

It might not be pretty, but it works.. And that's the main thing!

If you need it, it's here.

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Posted : Friday, 15 August 2008, 03:06
And, here's my game!

Space Loops, a game not entirely unlike the shareware classic Boogaloopers.

Could add more, but probably won't! You know what I'm like!!

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