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Socoder -> Question of the Day -> is pong un-cool

Wed, 29 Apr 2009, 03:47
cthug
I realised the other day I have never made a pong clone, so I am thinking of making one. So is making a pong clone un-cool or newbie.

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CTHUG.co.nr
Get Ubuntu
Wed, 29 Apr 2009, 04:34
Jayenkai
Like a plain Space Invaders, if you just do it as a bog-standard version, it's not exactly the most exciting thing to play anymore!

Add something new to the mix, and even pong can be interesting..


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''Load, Next List!''
Wed, 29 Apr 2009, 04:40
cthug
yeah, you can write pong in 100 lines of code or a million; add somthing a little different.

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CTHUG.co.nr
Get Ubuntu
Wed, 29 Apr 2009, 04:58
JL235
It depends entirely on the Pong. A few weeks ago there was an awesome single-player side-scrolling pong clone on Co-Op. It was bouncing balls rather then shooting enemies, but it was essentially pong.

If you make a really dull pong clone, then I'd say it's a very simple straight forward project. No matter how simple I wouldn't say it's un-cool or newbie.
Wed, 29 Apr 2009, 06:01
Afr0
I made a Pong clone a while ago called 'Bullet Pong'.
Check it out if you want inspiration.

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Afr0 Games

Project Dollhouse on Github - Please fork!
Wed, 29 Apr 2009, 07:32
9572AD
Pong must be cool, otherwise why would there be six of them in the XBox Live Community Games already?

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All the raw, animal magnetism of a rutabaga.
Wed, 29 Apr 2009, 11:32
Scherererer
Pong is ALWAYS cool. no doubt about it.
Wed, 29 Apr 2009, 15:02
Jayenkai
Impromptu Question of the Day : How would YOU make Pong better?

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''Load, Next List!''
Fri, 01 May 2009, 08:41
Pio
Maybe Pang Pong: the ball gets a little bigger all the time, and when it gets big enough, any player can split it in two in Pang way, by shooting a spear through it. Any ball not returned counts +1 for the opposite player, but action doesn't stop until all balls are gone.

Or: Just add the ability to add a spin to the ball and to hit it harder.