-=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- (c) WidthPadding Industries 1987 0|719|0 -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=-
SoCoder -> Showcase Home -> Arcade


 
9572AD
Created : 24 April 2007
Edited : 02 April 2012
System : Windows
Language : Blitz

Ikaponga

Pong + Ikaruga = Ikaponga!

ikaponga.zip (723K)
Ikaponga Webpage
Screenshots
 
An amalgamation of Pong and Ikaruga gameplay elements thrown together in a few hours over four days for a mini-competition. Uses system text (ick) and has no instructions, but the rules are posted on the Webpage.

When I eventually finish my current project I plan to redo this game properly using BlitzMax (to get a handle on using BlitzMax).
Five years later I don't even remember what my "current project" was, but I still plan to update this eventually - except with Monkey.

Latest Update

Revision 1 and only

 

Comments