123
-=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- (c) WidthPadding Industries 1987 0|447|0 -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=-
Socoder -> Concept/Design -> SpikeDislike Enhancements

Mon, 08 Jul 2024, 13:18
cyangames
Imagine if spike dislike had a time limited mode, where you have to score as many points as you can in under a minute or something, that could be kinda cool, just thinking

-=-=-
Web / Game Dev, occasionally finishes off coding games also!
Mon, 08 Jul 2024, 13:18
Jayenkai
SD3 had a ton of little gameplay challenges. I'd need to build a new menu to allow for those again.. Perhaps at some point..

SpikeDislike 3 - Don't bother with the HTML5 build. It's not good the test of time!!

-=-=-
''Load, Next List!''
Mon, 08 Jul 2024, 14:57
cyangames
I remember it well on the iPad