-=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- (c) WidthPadding Industries 1987 0|115|0 -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=-




cyangames

QOTD - February 2024

25th February 2024

Feb 24th:
Have a game released on the NES (About to happen)
Have a game releaed on Gameboy (Done - Infinitron 2016)
Have a game releaed on the SNES (A long way away!)
Get a game onto a Console in the current gen ( Check that off with the OUYA and Games*snip*


cyangames

Flap Happy and Fancy Free!

24th February 2024

I'll do my best ,hahaha!


cyangames

Flap Happy and Fancy Free!

24th February 2024

24 hours to go, Flappy has done great in the kickstarter so far! I even got asked about it last night whilst doing my shopping a lidl, golly!
(Linkage)


cyangames

Happy Birthday, Jayenkai

23rd February 2024

Wooo!!!! Doughtnut breakfast!!! Mirahooo Bithdosings!


cyangames

QOTD - February 2024

22nd February 2024

Every day is a gift :)


cyangames

Flap Happy and Fancy Free!

21st February 2024

Sorted out a lot of gameboy color bugs last night, hoping to get some more bits done this afternoon post web work times.


cyangames

Flap Happy and Fancy Free!

19th February 2024

This review got the repost on my timelines :) very cool Otakupunk, much f(l)aps!
Figuring out some ways to keep the levels unique on the far smaller screen of the gameboy tonight (fingers crossed)


cyangames

Flap Happy and Fancy Free!

17th February 2024

I'm a bit taken aback esp after this week, but, in the same hand, there wouldn't be as likely to be a successful kickstarter without them, also, all the manufacturing of carts, etc would be left to this guy and, whilst making the carts would be do-*snip*


cyangames

Flap Happy and Fancy Free!

17th February 2024

It wouldn't even have taken much research, I've sent them over a lot of info about it.
I'm going to assume the incorrect nod to flappy bird is probably more based around, I guess, their audience being a lot older than us? I dunno though.
The *snip*


cyangames

Flap Happy and Fancy Free!

17th February 2024

Yeah, I was pretty pissed off about their description of it, felt like they stuck someone up there who knew nothing about the game, kickstarter or origins and then they showed the ruddy ending in the background of all things!
I was, needless to say, insta*snip*


cyangames

Flap Happy and Fancy Free!

16th February 2024

We be on CBS Pittsburgh now live!


cyangames

Flap Happy and Fancy Free!

16th February 2024

Most of the sfx have been added this morning now, with the exception of them item get ones gbdk seems to still be eating inputs though which is worrying.
Well, the main input (tapping a to flap) of all things ( I blame the ancient version of GBDK I'm *snip*


cyangames

Flap Happy and Fancy Free!

15th February 2024

Cheers dude, I feel like a bit of a fool for taking a week off to get this project further along the line, but, it'll be worth it in the longer term :)


cyangames

Flap Happy and Fancy Free!

15th February 2024

Got a bunch of bank switching sorted out this afternoon to free up space in the main bank. It's a bit more positive again now again.
Tomorrow I'll sort out the sfx and some more bits hopefully.


cyangames

Flap Happy and Fancy Free!

15th February 2024

Got the movement code for all the enemies in place now, which is a relief, going to migrate code from one bank to another in order to free up space in the main bank which is 100% full now, hopefully it'll still work afterwards!


cyangames

Flap Happy and Fancy Free!

14th February 2024

The kids are all good, yeah, lots of fun with them, Layla is just playing through portal for the first time which is kinda cool to witness, Triston is doing his own things in minecraft with a lil community he;s a part of, just made some pizza sauce and dou*snip*


cyangames

Flap Happy and Fancy Free!

14th February 2024

Managed to hook a music engine into gbdk just now, had to take yesterday of for the kids though.
Progress is tough now and I'm fairly worried by it all to be honest, there's so much left to be done!
At least there is a path I can use to parse m*snip*


cyangames

Happy Birthday, HoboBen

14th February 2024

Mirahoo Bithdosings!


cyangames

Flu 2023-4

12th February 2024

Take it easy dude hope you're better soon.


cyangames

Flap Happy and Fancy Free!

12th February 2024

Whew, added the level select screen, it takes forever mapping words to bytes..


cyangames

Flap Happy and Fancy Free!

12th February 2024

So, today has brought upon the week of fixing up the gameboy version!
So far...
I've added the options screen where you can toggle background music and sfx on or off, as well as invert the screen tones if you're not on a colour game boy.
Fixed s*snip*


cyangames

Audacity AI

8th February 2024

I think older version of Audacity are safe still, thank goodness for oldversion.com, etc


cyangames

They Are Everywhere - NES Edition

7th February 2024

Fairly tired today but, yeah, high scores screen and code re-use!
(Image.gif)
27,944 bytes remain


cyangames

They Are Everywhere - NES Edition

7th February 2024

A lot lighter than unity, yeah!
New features... I'm not sure, I want to see how far into the game I can make before I begin to run low on either CPU or ROM.
I'm already low on sprite tiles, roughly 23 of those remain and I might have to use them *snip*


cyangames

They Are Everywhere - NES Edition

7th February 2024

Ended up putting together the score advance screen instead last night, forgot to post here because I fell asleep, ha!
twitter.com
28,422 Bytes Remain
(just realised) Ohh, so, only just over 4kb code so far!
Might try to do the high score board tonight *snip*

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