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Socoder -> Question of the Day -> QOTD - April 2023

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Mon, 24 Apr 2023, 01:51
Jayenkai
Myself!
Mon, 24 Apr 2023, 02:10
cyangames
Geez Socoder, bit of a personal question that!
Tue, 25 Apr 2023, 01:23
Socoder

Question of the Day : April 25th

How do you approach game development for mobile devices?
Tue, 25 Apr 2023, 01:56
cyangames
At a harsh angle, like, 160 degrees
Tue, 25 Apr 2023, 02:52
Jayenkai
When making mobile games, I try to focus on ideas that work with only one single finger. Though I know touchscreens can easily handle multitouch, I know that my Mum can't get to grips with that. Even seeing her try to pinch/zoom a photo is enough to give me another sodding brain tumour.

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Wed, 26 Apr 2023, 01:35
Socoder

Question of the Day : April 26th

Were you born for challenges?
Wed, 26 Apr 2023, 02:09
Jayenkai
Code challenges? Sure!!!
Any other sort of challenge, though...

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Thu, 27 Apr 2023, 01:24
Socoder

Question of the Day : April 27th

How do you deal with a stressful environment?
Fri, 28 Apr 2023, 02:18
Socoder

Question of the Day : April 28th

How did the games from the 80s and 90s influence pop culture?
Fri, 28 Apr 2023, 02:53
Jayenkai
As much as people consistently say that Mario 64 was "the BIG 3D game", the shift in gaming culture and how widespread it became in "normal" pop culture, that Wipeout brought, really can't be underestimated.

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Sat, 29 Apr 2023, 02:42
Socoder

Question of the Day : April 29th

What are the things you wish you could easily forget?
Sat, 29 Apr 2023, 02:58
Jayenkai
That time when I was sat in a hospital ward in 2020, with only a phone for company, and convinced myself that the phone was some kind of communication device to the living, and that I was already dead, and this was some kind of "waiting room" for the dead.

... my head replays that far more than it should.

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Sun, 30 Apr 2023, 02:19
Socoder

Question of the Day : April 30th

Can you share any tips for creating games that run on older computers and consoles?
Sun, 30 Apr 2023, 03:06
Jayenkai
Memory management is absolutely super important. Can't be flinging around hundreds of temporary variables or anything of the sort.
I do worry about how much I use temporary variables, nowadays, especially inside functions.. That can't be good for the system, really, can it?!

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