-=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- (c) WidthPadding Industries 1987 0|466|0 -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=-



Jayenkai

Cookie Information

11th June 2017

Obligatory Cookie Warning


SoCoder uses minimal cookies, but some people think it's important to disclose this, so I figured I should explain them properly...
The cookies used are as follows.

A single cookie is used to remember whether y<snip>


Jayenkai

Advanced BBCode

18th October 2013

Enhance your post using special BBCode.


Jayenkai

Hilbert in Blitz

18th October 2010

Hilbert Curve

Never heard of these before Spinal mentioned them yesterday. They're kinda neat!

Since I'm procrastinating, and trying not to finish my first AGameAWeek game of the year, I figured <snip>


Jayenkai

Jay creates ''Some Game''

14th October 2010

The random creation of a random game.


Jayenkai

Quick Floor Tiles

1st September 2010

A super quick method to give your basic floor tiles a little more depth.


Jayenkai

A Pong for All Systems

11th May 2010

I've had this idea in mind for AGES, but haven't ever gotten around to it.

Since everyone seems to be in a helpful mood lately, here's your chance to help out with something.




A Pong for All Systems is an effort to make the same game of pong, <snip>


Jayenkai

Quick Grassy Platforms

18th November 2009

A super quick method to give your platforms a little more depth.


Jayenkai

Powerbars

29th July 2009

What they are, and how they work.


Jayenkai

MidletPascal : Cookie : Tic-Tac-Toe part three

13th May 2009

AI!


Jayenkai

MidletPascal : Cookie : Tic-Tac-Toe part two

10th May 2009

Made for my Cookie : It's good enough for me


Jayenkai

MidletPascal : Cookie : Tic-Tac-Toe part one

10th May 2009

Made for my Cookie : It's good enough for me


Jayenkai

MidletPascal : Cookie : Loading Images

10th May 2009

Made for my cookie : It's good enough for me.


Jayenkai

MidletPascal Jumpstart

5th May 2009

1. Initially written for an "LG Cookie KP500" forum, so very Cookie specific things ahead! (That's my phone!!)
2. Thanks, thanks, and thanks again to Pio for having pointed out MidletPascal.
..
Less Java = Happier Jay!!

----

Right, let's<snip>


Jayenkai

Left-Right Slider Puzzle

13th January 2009

A great big explaination of a game!


Jayenkai

Half an Hour, Flash/haXe Jumpstart

27th August 2008

Make things in code, that run in flash!


Jayenkai

Online Highscores

22nd August 2008

How they work, and how to work them.


Jayenkai

Tetris Part Four : Spin and Block

5th January 2008

A rather messy tutorial to help people make decent Tetris games.


Jayenkai

Tetris Part Three : Movement

5th January 2008

A rather messy tutorial to help people make decent Tetris games.


Jayenkai

Tetris Part Two : Playfield

30th December 2007

A rather messy tutorial to help people make decent Tetris games.


Jayenkai

Tetris Part One : Blocks

30th December 2007

A rather messy tutorial to help people make decent Tetris games.


Jayenkai

Basic Data Stuff

29th December 2007

Storing data with Data.


Jayenkai

Your Gallery : Upload rules

1st November 2007

Uploading files to Socoder


Jayenkai

Half an Hour, DS Jumpstart

15th October 2007

Kick off your DS homebrew with this jumpstart tutorial.


Jayenkai

Sprites for Flash

17th August 2007

Loading multiple versions of an image into a Flash movie.


Jayenkai

Flash's Arrays and Objects

17th August 2007

A quick explaination of the different styles of data storage in Actionscript

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