-=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- (c) WidthPadding Industries 1987 0|596|0 -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=-
SoCoder -> Showcase Home -> Arcade


 
Pakz
Created : 13 July 2016
Edited : 28 November 2016
Language : Monkey

Mining Map AI Demo

A wip of a game with flying monsters in a mine.

The Html5 page
The Github code
Screenshots
I spend a number of hours yesterday and this morning working on recreating/combining code from older projects.

What I have now is random maps with ai. The ai is supposed to be flying monsters that hatch from eggs and start roaming through the tunnels/map. They can land a lay eggs that hatch more monsters.

I currently made it so that there are different sized levels with different settings for the ai/eggs.

I might later add more ai and a platformer style view. And a player to fight against the monsters.

You might sometimes need to wait a while before the first egg hatches and its monster starts roaming. Press space of tap lmb to render new level.

Here is the older version : Linkage

Latest Update

Here a link to the new current version :
Written in Monkey 2 now. Windows only atm.

I added a platformer player. atm only jumping and moving left right. You can also climb on ladders. There is a overview map.

http://cromdesi.home.xs4all.nl/games/platformerrpgmines/platformerrpgmines.7z

current source is here (monkey 2)
https://github.com/Pakz001/Monkey2examples/blob/master/2d%20Platformer%20RPG%2003.monkey2

Here the latest video :
https://youtu.be/pOBcUWVKTnE

 

Comments


Wednesday, 13 July 2016, 07:36
Jayenkai
That's eerily similar to what I had planned for this week's game!!!
Wednesday, 13 July 2016, 08:00
steve_ancell
Quite a neat thing you've done there, but don't the flying monsters need to shag first for the eggs to become fertilised?
Tuesday, 11 October 2016, 19:41
Stealth
Build it! I'm excited
Monday, 21 November 2016, 21:20
Stealth
I wants to play the game version
Tuesday, 22 November 2016, 08:14
Pakz
Hi stealth. Do you have any feature requests for the game? (reference game(s)?)

I was thinking of "action RPG style" with a shop area where to buy/sell items.
As for weapons I was thinking of adding lasers/guns/medieval weapons.
Tuesday, 22 November 2016, 13:11
Stealth
Just some ideas:

- Digging new paths
- Placing barriers (i.e. doors)
- Building structures (i.e. 2D minecraft)
- Liquids that expand in the tunnels

I'm not sure what your overall vision for the game is! These may be silly ideas
Wednesday, 23 November 2016, 03:23
Pakz
@Stealth Do you only have a Mac? I started programming the game in monkey 2 and currently I can not get the Emscripten working. Only windows exe's work. Or can you run monkey2 code?

I will see what I can do with the requests. I started the new game file for this on my monkey 2 reposit on github.
Wednesday, 23 November 2016, 08:02
Stealth
I have both a Mac and PC