Latest Uploads
Rpg Potion Sprites

Pakz

Super Shap ... ration Kit

Andy_A

Platdude Spotting

Jayenkai

Nom nom nom

Jayenkai

Rainbow Trout

Pakz

King Salmon

Pakz

Showcase > Apps and Utilities ( Created 24 April 2016 | Last Edited 29 April 2016)

Blitzplus Pixeling Tool Project - Created by Pakz (No Votes)

Create pixelart, various features, wip
Created using Blitz > WindowsView Worklog (0 entries)
https://github.com/Pakz001/blitzplusexamples
https://www.youtube.com/playlist?list=PLb-0cCND12JQeyuIp1qQiNrBEjearT5RS
I wanted to do it in Monkey-X but did not know yet how to export the sprite data with it so I started in b+.

On my github page for Blitz plus (https://github.com/Pakz001/blitzplusexamples) I store the compileable files for the pixeling tool. No exe's yet.

The main file at the moment is called Sprite Editor 48x48. I make smaller projects on the github page where I get the new features working before inserting them into the main project file.

There are several brushes (smudge/explode/normal/scatter) different brush sizes (1-9), a line drawing feature (uses the brushsize and style) Unlimited undo, floodfill. There are at the moment only 11 colors. The colors can be changed through the system colorrequester(right click on color selection)

The pixel data will be turned into monkeyx code(array) if you go to its text tab. The color code is also turned into text.
The text (color and pixel data) is also read if you switch back into the pixel editor. (for pasting/copying from code files ect.)

No idea how far I will get with this.
Recent Updates

Here me drawing a apple :
https://youtu.be/KI02ApKjYUY?list=PLb-0cCND12JQeyuIp1qQiNrBEjearT5RS

There are no comments for this entry. -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- (c) WidthPadding Industries 1987 579|0 -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=-
Latest Posts
Buy Zelda
rockford Mon 00:55
Repetitive Blogging
rskgames Fri 10:04
TinyBlocks
spinal Fri 06:46
Arduboy Owners Club
spinal Fri 02:30
AGameAWeek : 2017 - Part One
Jayenkai Thu 13:11
A New Korg Gadget!
Jayenkai Thu 12:30
SNES Mini?
rychan Thu 07:11
Steampunk Lamp
Jayenkai Wed 06:05
Finishing Off
rockford Tue 08:20
Weather in Games
rychan Tue 07:26
More

Latest Items
Showcase : Quadoban
rskgames Fri 10:11
Blog : My Arduino experience.
steve_ancell Wed 17:02
Showcase : Roguelike Explorer
Pakz Fri 06:59
Showcase : Infinitron
Jayenkai Mon 07:50
News : Newsletter #311
Jayenkai Thu 17:27
Link : Super Shapes Exploration Kit
Andy_A Thu 11:09
Dev-Diary : Sensitive - Arduboy!
rychan Thu 17:27
Snippet : Skylines
steve_ancell Tue 14:25
Dev-Diary : PS2 to N64 Adapter
spinal Sun 10:49
Link : Vector Tutorials/Help page.
Pakz Thu 23:00
Blog : mini project
spinal Sun 10:13
Showcase : Blockman Returns
Jayenkai Fri 03:04
Snippet : Wall Tracing on Random Maps (rpg)
rskgames Wed 22:48
Snippet : Path Following
Pakz Mon 16:25
More

Who's Online
rockford
Mon, at 02:43
spinal
Mon, at 01:55
rskgames
Mon, at 01:13
therevillsgames
Mon, at 00:53
Jayenkai
Sun, at 22:35
Pakz
Sun, at 20:49
Evil Roy Ferguson
Sun, at 19:33
steve_ancell
Sun, at 17:13
9572AD
Sun, at 16:28
shroom_monk
Sun, at 11:52
Link to this page
Site : Jayenkai 2006-Infinity | MudChat's origins, BBCode's former life, Image Scaler.