Latest Uploads
Merry Xmas

Jayenkai

RCT Classic on iOS

Jayenkai

Oops

Jayenkai

Recommend_Win10

Jayenkai

Title Anim ... d Biomorph

Andy_A

Investigating

Jayenkai

Forum Home

Open and secure?

UserMessage
Posted : Saturday, 25 February 2012, 04:01 | Permalink
Afr0


WW Entries : 3
Lately I've been working on a patching system for Project Dollhouse.
The system is awesome and works great, but last night I realized it has a gaping flaw - security.
The thing is, I want Project Dollhouse to remain 100% open source, and I am not willing to make any compromises there.
I want people to be able to run their own servers. But as of right now, there is no stopping people from leaking off each other's bandwidth.
Scenario:

Person A runs his own server, but is too cheap to provide a webserver for patching.
Person B runs his own server, including a webserver that hosts patches.
Person A directs PDPatcher to download patches from person B's server. This can be done either through a recompile or through a *.ini file.

Does anyone have any ideas to prevent this scenario?
My patch scripts can be found here.

Edit: I realize that providing patches, per definision, is a pretty open service that should and could neccessarily be accessed by anyone, but I'd just like some kind of insurance against systematic leaking, if possible...

-----
Afr0 Games

Project Dollhouse on Github - Please fork!
Homepage : http://www.afr0games.com
Posted : Saturday, 25 February 2012, 04:22 | Permalink
Afr0


WW Entries : 3
Oh!
I just realized I can instruct people to change 'patch.php' so that instead of accepting a URL of "?Version", it'll accept an entirely different URL.
That would also involve recompiling PDPatcher... I think I'll have to change the license, because the Mozilla License requires you to release any source modifications under the Mozilla License free of charge.

-----
Afr0 Games

Project Dollhouse on Github - Please fork!
Homepage : http://www.afr0games.com
-=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- (c) WidthPadding Industries 1987 578|0 -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=-
Latest Posts
RIP - Gorden Kaye
Jayenkai Mon 11:21
Happy Birthday Cower
rockford Mon 01:59
AGameAWeek : 2017 - Part One
rockford Sun 11:40
Wii U's Final Days
rockford Sat 06:44
Retroarch shortcuts?
spinal Sat 05:28
Kuron's Neighbours
steve_ancell Thu 17:23
Jess Thom on RHLSTP (rhlstp)
steve_ancell Thu 17:17
Gotta Get A Guitar
rockford Thu 13:57
Happy Birthday Rockford
rockford Thu 13:53
Paint vs Driveway
Kuron Thu 11:34
More

Latest Items
Snippet : Flowers (Jan 2017)
Jayenkai Sun 17:10
Article : Maths 101 - Episode 1: Basic Trigonometry
shroom_monk Sun 14:07
Article : Maths 101 - Episode 5: Line Intersection
shroom_monk Sun 14:02
Dev-Diary : Normals and Dot products
Pakz Sat 20:37
Pets : Molly On The Couch
Jayenkai Thu 04:32
Showcase : Between Space
Pakz Sun 12:55
Snippet : Additive Particle Flames
Pakz Fri 18:12
Snippet : Maze 2d - Recursive Backtracker
Pakz Sun 07:34
Snippet : Bush fire maps
Pakz Wed 09:43
Woot : My Music
Jayenkai Sat 14:20
Snippet : Grass like image generator
Pakz Thu 00:09
Snippet : Grid Menu
Pakz Mon 12:15
Showcase : Gamma Collexion
Jayenkai Sun 12:56
Snippet : Water in 2d map
Stealth Sat 20:19
News : Newsletter #292
rockford Fri 12:16
More

Who's Online
Pakz
Tue, at 01:46
rockford
Tue, at 01:34
spinal
Tue, at 01:04
rskgames
Tue, at 00:48
9572AD
Mon, at 20:09
shroom_monk
Mon, at 17:53
Jayenkai
Mon, at 17:15
Stealth
Mon, at 15:28
zzoom
Mon, at 15:11
steve_ancell
Mon, at 13:43
Link to this page
Site : Jayenkai 2006-Infinity | MudChat's origins, BBCode's former life, Image Scaler.