123
-=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- (c) WidthPadding Industries 1987 0|626|0 -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=-
Socoder -> Blitz -> Bitmap fonts

Mon, 22 Dec 2008, 10:40
Jayenkai
If it's for Blitz, there's this..
Snippet

Looking at it, now, it probably would've been better to keep the image as an image.. Then you could tweak the image in a paintydoohickey.

Bugger..

Aw well, never mind!

It'll create them based on a set of rules, and then load 'em back in and display 'em..

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Mon, 22 Dec 2008, 14:11
CodersRule
Try this:
JuicyFonts