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-=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- (c) WidthPadding Industries 1987 0|560|0 -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=-
Socoder -> Blitz -> Loading JPG's faster

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Tue, 20 Jan 2009, 18:40
Stealth
You could do a "progressive loading" thing.

You show a blurry low res photo to start with (stretched to the original files proportions) and then load the high res on top of it.

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Quit posting and try Google.
Tue, 20 Jan 2009, 22:23
JL235
Stealth You could do a "progressive loading" thing.

Yes you can, but I believe the jpeg format used for the image has to support this. Otherwise you can't.

Even then it'll still look better if you have a thread for user interaction and a thread for progressively loading the jpeg. Otherwise each time it loads the improved version it'll freeze the GUI.
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