-=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- (c) WidthPadding Industries 1987 0|115|0 -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=-
SoCoder -> Snippet Home -> Graphical Effects


 
Jayenkai
Created : 07 November 2008
 
System : Windows
Language : Blitz

Cogs!



I'm not entirely sure that this'll ever be useful to anyone.. ever!
But either way, here's how I made the cogs for my Gearworks game.. ('cos I was scared of drawing it by hand!!!!)

This makes nice black and white cogs.
To then add a bit of chunkyness, I loaded them into PaintShop Pro, Selected all the white (Ctrl-A, Ctrl-T, Black) and then ran it through a Inner Bevel effect.
Sorted!



Note : I could've used my 2D-in-3D engine to rotate them, but that wouldn't have left the nice bevelling.. It would've spun the bevel around, and looked silly!!

 

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